InfoQ Homepage Mono Content on InfoQ
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Aspect Oriented Programming for Silverlight
The AOP framework PostSharp now supports Silverlight, Mono, and .NET Compact Framework.
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Mono 2 News Update
Marek Safar has announced that gmcs, the C# compiler for Mono, now has full C# 3.0 support in Mono 2. Meanwhile, Linear IR is offering significant improvements over the older Mono JIT.
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Using Mono and Gtk# to Survive the Gtk+ Treadmill
The proposed changes for Gtk+ 3.0 have stirred up quite a bit of controversy. A lot of people are sounding off against the plethora of breaking changes that are being made for "code quality" issues and don't directly lead to new features. Those hit hardest are also Gtk+'s most important audience, the application developers that rely on the framework.
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UNO, OpenOffice, and MonoDevelop
Microsoft Office developers have long bragged about their ability to control pretty much anything in Office via COM automation. But unbeknownst to most, OpenOffice developers have a few tricks up their sleeve.
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Holly Widgets for GTK#
Last weekend a developer on the GTK# mailing list announced version 1.0 of a collection of widgets for Mono.
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WinForms 2.0 for Mono is Code Complete
After four years of work, Mono finally supports all 12,776 methods in the WinForms 2.0 API. Weighing in at 115,000 lines, there is the possibility for bugs.
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Tool Roundup for Silverlight
Many organizations are evaluating Silverlight for usage within their business applications. While official tool options today are limited to Visual Studio 2008 and Expression Blend there are other options.
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Novell Releases Version 0.80 of Mono Debugger
A week ago Martin Baulig announced the features of the latest release of the Mono Debugger and Miguel de Icaza followed up with announcment of support in MonoDevelop 1.1.
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MonoDevelop reaches RTM
Late last week the MonoDevelop team at Novell announced the RTM of MonoDevelop 1.0.
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Mono for Robotics
Microsoft is not the only trying to get into the robotics business by porting the .NET runtime. Cogmation Robotics is using Mono in their flagship product robotFoundary. Even more surprising, they choose to run it on OS X first.
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Second Life Now Running Mono Trials
The popular virtual world Second Life is now publicly testing a Mono viewer. When in a Mono region, this viewer allows LSL scripts to be compiled against Mono. In theory, this will provide reduced lag and improved stability for Second Life users. According to Linden Labs, early results are promising.
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Changes Coming for Mono on OS X
Currently Mono offers two GUI toolkits, Windows.Forms and Gtk+. Both of these work on OS X, but they only run via an X server. Just like early Java GUI toolkits, the non-native look and feel is causing problems for developers. Miguel de Icaza has announced that Mono 1.2.6 will be shipped with an OS X native backend for both toolkits.
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Dalvik, Android's virtual machine, generates significant debate
With the release of Google's Android SDK earlier this week, there was much discussion of the APIs and the expected impact in the mobile space. However, one particular area which generated significant debate in the Java community was the Dalvik virtual machine which is the basis of the Android platform.
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Interview with Mads Kristensen of BlogEngine.NET
In the first we hope to be a series on .NET in the open source world, we interviewed Mads Kristensen of BlogEngine.NET. Mads discusses how a focus on simplicity and an avoidance of third-party dependencies differentiates his project from other ASP.NET based blog platforms.
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Mono JIT Enhancements: Trampolines and Code Sharing
Curious about how just-in-time compilers work? Two recent posts from the Mono JIT team shed light on how trampolines and code sharing work by illustrating the work they are doing in those areas.