InfoQ Homepage Mono Content on InfoQ
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Is Mono Ready for Production?
A question was asked on Stack Overflow having the title "Is Mono ready for prime time?" Several users responded including Miguel de Icaza, founder of the Mono project. The responses are helpful to evaluate the opportunity to deploy an application on Mono.
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Mono 2.0 Is Available on MacOS X
Miguel de Icaza has announced the release of Mono 2.0 installers for MaxOS X. Mono 2.0 was released earlier this month closing the gap between Microsoft's .NET and open source Mono.
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Mono 2.0 Released
Mono 2.0 has been released. Though still behind Microsoft's .NET in some areas, in others it has leaped ahead. For example, Mono now supports 64-bit indexes on arrays when running on a 64-bit platform, an ECMA specification that Microsoft has not implemented yet.
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.NET Chain of Responsibility Library
Chain.NET (a.k.a. NChain) is an implementation of Chain Of Responsibility design pattern for .NET and Mono platforms. Version 0.1 combines standard CoR design pattern with Command design pattern with the goal of bringing increased convenience and flexibility in command processing solutions.
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Remote Linux Debugging in Visual Studio
One of the biggest selling points for Visual Studio is its debugging experience. Even some of the most ardent critics of Microsoft's development tools reluctantly acknowledge its capabilities. Recently Miguel de Icaza's announced that the Mono team intends to leverage this power to improve debugging Mono applications running on Linux.
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MS Enterprise Library Open Source
Microsoft has changed the license for the source code of version 4.0 of the Enterprise Library, now released under the open-source friendly MS-PL. The code is available through the Patterns & Practices CodePlex community.
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Interview: Joseph Hill About Important Developments in Mono
In this interview made by Greg Young of InfoQ, Joseph Hill talks about the current status of Mono, the release of Mono 2.0, and important developments related to Mono like Cecil, MoMA, and Moonlight.
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Second Life is Deploying Mono-based Servers
The popular virtual world Second Life relies heavily on user-created scripts. These scripts are written in a proprietary language called LSL and run on their servers. In order to improve performance they are deploying the Mono runtime in Second Life's 1.24 servers.
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Parallel Mono
Recently we announced that Mono achieved full C# 3 support. Along with that comes support for Parallel LINQ. Parallel LINQ, part of Microsoft’s Parallel Extensions library, allows developers to quickly make queries execute across multiple threads.
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Aspect Oriented Programming for Silverlight
The AOP framework PostSharp now supports Silverlight, Mono, and .NET Compact Framework.
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Mono 2 News Update
Marek Safar has announced that gmcs, the C# compiler for Mono, now has full C# 3.0 support in Mono 2. Meanwhile, Linear IR is offering significant improvements over the older Mono JIT.
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Using Mono and Gtk# to Survive the Gtk+ Treadmill
The proposed changes for Gtk+ 3.0 have stirred up quite a bit of controversy. A lot of people are sounding off against the plethora of breaking changes that are being made for "code quality" issues and don't directly lead to new features. Those hit hardest are also Gtk+'s most important audience, the application developers that rely on the framework.
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UNO, OpenOffice, and MonoDevelop
Microsoft Office developers have long bragged about their ability to control pretty much anything in Office via COM automation. But unbeknownst to most, OpenOffice developers have a few tricks up their sleeve.
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Holly Widgets for GTK#
Last weekend a developer on the GTK# mailing list announced version 1.0 of a collection of widgets for Mono.
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WinForms 2.0 for Mono is Code Complete
After four years of work, Mono finally supports all 12,776 methods in the WinForms 2.0 API. Weighing in at 115,000 lines, there is the possibility for bugs.