Rob Valk introduces the JSON-API 1.0 spec, taking a look at JVM ecosystem support for the standard with the katharsis.io library and its integration with the Mule runtime.
Brian Goetz looks at some of the challenges and lessons of steering Java through major evolutionary changes, and a sneak peek at where the Java platform is headed.
Dan Guido talks about the current state of iOS attacks, reviews available security APIs, why they are not good enough, and the design of the Mobile Application Security Toolkit to address risks.
Eleanor McHugh discusses writing virtual machines using hardware emulation, including code snippets in Go and C.
Mitchell Hashimoto takes a look at VMs, which solution architectures worked there, and discusses why these architectures are no longer adequate and what are the solutions in a containerized world.
Simon Ritter explains the impact Jigsaw will have on developers in terms of building their applications, as well as helping them to understand how things like encapsulation will change in JDK 9.
Alex Blewitt introduces modularity in general, and the choices that OSGi made in bringing modularization to the JVM. He also looks ahead and asks how OSGi and Jigsaw will evolve in the future.
John Oliver takes a look at both G1 and Shenandoah, explaining how they work, what are their limitations, providing tuning advice. He also looks at recent and future changes to garbage collection.
Axel Fontaine looks at what Immutable Infrastructure is and how it affects scaling, logging, sessions, configuration, service discovery and more.
Monica Beckwith talks about G1 pause (young and mixed) composition, G1's remembered sets and collection set and G1's concurrent marking algorithm, providing performance tuning advice.
Mark Price explores the life cycle of Java code, and how the JVM evolves the runtime representation of code during program execution, providing tips to make sure Java code runs fast.