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InfoQ Homepage Software Craftsmanship Content on InfoQ

  • Becoming Software Craftsmen

    The software craftsmanship movement talks about practicing as a way to to develop programming skills to become software craftsmen. Technical practices are considered to be important, it takes time to learn them and become better programmers.

  • The Importance of Technical Practices in Agile

    Sometimes organizations that are adopting agile complain that they didn't get the benefits that they expected to get out of it. One of the possible reasons could be that insufficient attention has been given to performing the technical practices that support the agile values and principles.

  • Supporting Personal Development in a Learning Organization

    Organizations learn through their employees. To enable adoption of agile ways of working, organization have to support the personal development of their employees.

  • Drinking the Scrum Kool-Aid

    The Scrum Holy War warns about the religious fervor of Scrum and why it won’t save your company.

  • Martin Fowler at GOTO Amsterdam 2013 about Agile Essence and Fluency

    Martin Fowler talked about software development in the 21st century, discussing agile essence and how teams adopt agile. He presented at the GOTO Amsterdam 2013 conference how teams can increase their agile fluency, from a first star level up to four stars.

  • Acceleration Problems in Cars caused by Software

    In a recent news report CNN has revealed a translated Toyota memo which links problems of the car manufacturer regarding an electronic acceleration concern to a software issue. When even news magazines pick up such stories, this shows the growing importance of software for embedded systems.

  • X-Mas Showcase: High Scalability and Usability Rule

    Who ever has wondered what kind of software is used by Santa Claus & Co, got a hint recently in youtube. This might irritate some software engineers who have assumed, Santa Claus would only use Open Source Software.

  • Software Craftsmanship Was Once Again the Main Topic at SCNA 2011

    The Software Craftsmanship North America (SCNA) 2011 had a number of renown speakers including Corey Haines, Chad Fowlers, Uncle Bob, Michael Feathers, and others. We have created a digest of some of the ideas presented at the conference and shared by participants.

  • Mitchell Harper: University Education of Software Engineers is a Waste of Time

    Mitch Harper, co-founder of BigCommerce.com, claimed in a recent issue of the Sydney Morning Herald that university education might be the wrong way to become a software engineer. According to Harper, a self-educated software engineer without an university degree: universities leave their students rather unprepared for the realities of being a software engineer.

  • How Applied Psychology can help Software Engineers

    On the 1st November software engineer and author John R. Fox has published his book “Digital Work in an Analog World”. According to its subtitle “Improving Software Engineering by Applied Psychology”, the book does not consider software engineering in practice. Rather, it is focusing on the psychological aspects relevant and practices relevant for engineers.

  • Software Architecture in the Movies

    Keeping up-to-date with software architecture can be a tough endeavor. Information is normally available within thick books or somewhere hidden in the Web. Another more entertaining way can be to watch clips available at video sites such as YouTube and Vimeo.

  • The Manifesto Overload

    By definition a Manifesto is a public declaration of principles and intentions which describes the motives, reasoning and demands of a group. One of the more popular manifestos is the Agile Manifesto but there has been quite and epidemic since then.

  • What Agile Architecture and Hurricanes have in Common

    In a recent presentation at SATURN 2011 Eric Richardson has drawn some analogies between architects in an agile environment and hurricane meteorologists. For example, both produce various forecasts respectively documents, use many kinds of data sources as inputs, and employ different techniques to acquire data. The question arises is: what can architects learn from meteorologists?

  • Craft or not? Dan North rejects the Manifesto for Software Craftsmanship

    In recent blog posting Dan North, well known expert for software engineering and employee of DRW Trading, explains his rejection to the Manifesto for Software Craftmanship. This posting raised some immediate responses in the community and among the readers of the blog. According to Dan 20000 people visited his blog and 150 people left comments.

  • Code is the Culprit! Always?

    Multiple reasons can be quoted for the failure of software projects. Some projects fail because of bad requirements, others due to cost and schedule overrun and few simply due to bad management. If we do a root cause analysis, would all of the failed projects lead to bad code as the main culprit? Always?

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