Visual Studio Increases Support for Unreal and Cocos2D

by Jeff Martin Follow 17 Followers on  Apr 22, 2015

Building on its Unity game engine support, Microsoft has announced that it is broadening this support to include Unreal Engine and Cocos2D.


Unity Launches Analytics on iOS and Android

by Matt McComb Follow 0 Followers on  Jan 27, 2015

Unity last week announced the launch of Unity Analytics, a service which assists game developers in gaining an understanding into the behaviour of their players. The service is currently in an open beta with support for the iOS and Android platforms only.


VS Tools for Unity 2 Preview Shows Improved Debugging

by Jeff Martin Follow 17 Followers on  Dec 04, 2014

Unity developers using Visual Studio will see several improved debugging features in the latest preview of Visual Studio Tools for Unity 2.0. Alongside the enhancements is added support for VS2015 and Visual Studio 2013 Community.


Microsoft Releases Tools for Unity

by Jeff Martin Follow 17 Followers on  Jul 31, 2014

As promised, Microsoft has released newly acquired Visual Studio plugin UnityVS for free to developers using any recent paid edition of Visual Studio. This plugin greatly improves developers working with the Unity game development system.


Splitforce Updates Toolsuite for Mobile A/B Testing

by Ralph Winzinger Follow 0 Followers on  Jun 10, 2014

Behavioral testing of mobile applications is becoming more and more important for a huge number of companies. Splitforce launched a tool suite to optimize mobile applications by A/B-testing in 2013. Now, Splitforce launched an updated version of its tool suite with functionalities like user-targeting, tests based on behavioral data or auto-optimization.


Mozilla and Unity Team Up to Rule Web Gameplay

by João Paulo Marques Follow 0 Followers on  Apr 18, 2014

Mozilla and Unity recently announced they have joined forces to bring Unity's popular game engine to the web using WebGL standard and Mozilla’s asm.js.


Splitforce A/B Testing for Mobile Applications

by Ralph Winzinger Follow 0 Followers on  Dec 20, 2013

As mobile applications are becoming a more central part of companies' IT strategies, testing and analyzing those applications becomes more important. Whereas functional testing of code is part of every project, analyzing behavior and conversion rates is still very new to the mobile sector. Splitforce offers tools and services for application developers to instrument apps for in-app analysis.


New Owners for Unity.Mvc and Unity.WebAPI

by Jonathan Allen Follow 614 Followers on  Nov 21, 2013

The team behind the website FeedbackHound has taken ownership of the Unity.Mvc and Unity.WebAPI. These open source libraries allow for integration between ASP.NET MVC & Web API and Microsoft’s IoC framework, Unity.


Chrome to Drop Support for NPAPI Plugins Including Java, Silverlight, and Unity

by Jonathan Allen Follow 614 Followers on  Sep 24, 2013

Stating that “NPAPI’s 90s-era architecture has become a leading cause of hangs, crashes, security incidents, and code complexity”, Google intends to remove the Netscape Plug-in API. This is the plug-in technology used host application runtimes such as Silverlight, Java, and Unity. They are beginning the process in January by disabling all plugins not a small whitelist.


Unity 3.3 adds support for the Android

by David Cooksey Follow 0 Followers on  Mar 23, 2011

Unity technologies announced March 1st that their popular game development tool Unity now supports the Android. The pricing model is the same as for iOS, $400 for Unity Android and $1500 for Unity Android Pro.


A Mono Update

by James Vastbinder Follow 0 Followers on  Dec 18, 2010

Last week Miguel de Icaza published a long post listing all the work the Mono team at Novell has been doing since the move to GitHub in July 2010. Much of the new work has been around language development and MonoDevelop improvements.

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