BT

Facilitating the Spread of Knowledge and Innovation in Professional Software Development

Write for InfoQ

Topics

Choose your language

InfoQ Homepage WinRT Content on InfoQ

  • Notes on Writing a Windows Store Apps with C++/CX

    In a session titled Diving deep into C++ /CX and WinRT, Marian Luparu talks about exception handling and performance for C++ applications that target Windows 8. The most important thing for developers to understand is how the boundary between WinRT and normal C++ code effect exception handling and performance.

  • Porting Existing C++ Code to Windows 8/Windows Phone 8

    Porting Existing C++ libraries to Windows 8/Windows Phone 8 mostly involves replacing many, but not all, of the existing Win32 and COM API calls with their WinRT equivalents. The UI itself will most likely not be portable, as GDI is being replaced with XAML, HTML5, and/or DirectX.

  • WinRT Controls with Chart, Diagram, Maps and More

    Essential Studio for WinRT recently released by Syncfusion includes 20 enterprise class controls for building Windows Store applications. The controls are optimized for touch and includes several features.

  • Can 3rd Party Developers Bring JIT and Compilers to WinRT?

    Users expecting to find Java, LuaJIT, or Google's V8 JavaScript engine on Windows ARM (WOA) may be surprised to learn that these and similar tools may not be allowed. The latest concern has now been raised over the ability of developers to release 3rd party compilers for the platform.

  • ReSharper 7 Adds Windows 8 Support, New Languages

    JetBrains has announced the availability of ReSharper 7 Beta. In addition to support for Visual Studio 2012, this release includes tools for Windows 8 and WinRT development, additions to the Type Hierarchy, new refactorings, and improved support for several languages, including JavaScript and ASP.Net 4.5.

  • Changes and Guidance for the Task Parallel Library in .NET 4.5

    With .NET 4.5 the way you work with the Task class has changed in a subtle but important way.

  • Windows Phone 8 Is to Be Based on WinRT?

    Leaked information suggests that Microsoft is working on unifying the Windows ecosystem, while Windows Phone 8 will be based on WinRT rather than Windows CE.

  • Universal Password Storage in Windows 8

    Furthering their commitment to ubiquitous access, Windows 8 plans on offering universal password management. Windows 8 credential storage is intended to tie all other usernames names and password into a single account that will travel with the user. And this feature will be usable from all applications.

  • Silverlight Has Had a Bumpy Road. Will It Have a Smooth Transition to WinRT?

    Microsoft had a great vision for Silverlight, a framework and a set of tools that would dominate the web development landscape, but it fell short of that. There are rumors there won’t be any Silverlight 6. If that happens, how easy is for the Silverlight developer to transition to WinRT? Some numbers show that it is pretty easy.

  • Mono 2.12 Roadmap

    In anticipation of the upcoming Mono 2.12 public beta, Miguel de Icaza has released the planned feature set including many of the .NET 4.5 APIs and C# 5’s Async support. There is also an improved garbage collector, support for the full table of Unicode surrogate characters, and a new backend for the C# compiler.

  • The Story of Read-Only Collection Interfaces in .NET

    .NET 4.5 adds two new collection interfaces, IReadOnlyList and IReadOnlyDictionary. While these interfaces are quite humble on the surface, they expose the rather complex story of backwards compatibility, interoperability, and the role of covariance.

BT