InfoQ Homepage Agile Content on InfoQ
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Wireframes or No Wireframes
The adage "A picture is worth a thousand words", is sometimes forgotten in the Agile world. At least, this is what many designers on Agile teams believe. In some teams, designers are required to create small increments of the design and this process does not necessarily produce the best results. For other teams wireframes are considered to be bureaucracy which gets in the way of development.
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What Should an Agile Project Charter Contain?
Agile projects have a strong emphasis on people over process and verbal rather than paper communication. Many formalised methodologies require heavyweight project initiation documents that have to be completed in order to gain funding. Given this potential conflict, what should an Agile project charter contain – how much documentation is “just enough”?
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Applying Agile to Corporate Boards
In response to a question from a New York CEO, Mark Suster, former Entrepreneur and Venture Capitalist, wrote a post about "agile" corporate boards and how they can help benefit their business.
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Reactions to the First Certified Scrum Developer Course
Dave Nicolette shared his candid feedback about the first official Certified Scrum Developer course, presented on the Lean Dog boat (Cleveland, Ohio) last week by Ron Jeffries and Chet Hendrickson. Though, he mentioned the learnings and advantages of attending the course but his thoughts did manage to re-ignite the debate about the significance of CSD.
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Agile Coaching Gains Traction
Agile Coaching has emerged as an essential role found in and around agile teams. New teams need basics, competent teams sometimes get lost, and great teams want to get better. Coaching has arrived. InfoQ caught up with author Lyssa Adkins and asked a few question about agile coaching.
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Joshua Kerievsky Introduces "Sufficient Design" To The Craftsmanship Discussion
Software Craftsmanship has been a hot topic as of late. Joshua Kerievsky posits a possible counter-perspective to the underlying "code must always be clean!" ethos of the craftsmanship movement; something he calls "Sufficient Design". Learn about what Joshua means, and hear thoughts also from Bob Martin and Ron Jeffries on Kerievsky's ideas.
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Top Usability Books for Programmers
Most programmers would strive hard to build a robust product with Agile practices and clean code. However, the focus on usability leaves much to be desired. This is despite the well known fact that a good user interface design can spell the difference between acceptance of a software product and its failure. If the end users do not like the UI then the product has little chance of success.
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Agile 2010 Conference Location Changed
Due to the flooding in Tennessee we have relocated the conference to Walt Disney World Dolphin Resort in Orlando, Florida. The conference dates will remain the same; scheduled for August 9 - 13th.
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Agile Architecture - Oxymoron or Sensible Partnership?
A number of commentators have been talking about the perceived dichotomy between Agile techniques and architectural thinking. This post investigates some of the tensions between Big Up Front Design (BDUF) and You Aint Gonna Need It (YAGNI) thinking and looks at how the two approaches can in fact work together in complimentary ways.
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Chris Matts on the Timing of Commitments, Interview Part 2
InfoQ continues its interview with Chris Matts, this week focusing on real options and how this strategy for making decisions.
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Agile Testing Challenge
Gerald Ford International Airport has a parking lot fee calculator and Matt Heusser noticed that it was buggy. So he issued a challenge to testers around the world: Find the bugs in ParcCalc. The respondents included James Bach, Selena Delesie and many others.
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A Roundup On The Lean Software and Systems Conference Buzz
The Lean Software & Systems Conference went down a few weeks ago in Atlanta, and InfoQ has followed much of the buzz since. Check out what we've collected from the vast pool of great blogs, articles, notes, videos, pictures, presentations and more that have surfaced since the event.
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Motivation 3.0: McGregor’s Theory Y Can Work
McGregor’s theory X suggests that employees are inherently lazy and will avoid work if they can and that they inherently dislike work. Thus, they need to be closely supervised. Theory Y suggests that employees may be ambitious and self-motivated and exercise self-control.Most Agile teams would like to be associated with theory Y. Mike Griffiths suggested how this might be easy to achieve.
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What IS Agile? A Useless Theoretical Question or Necessary Clarity for Success?
A quick search on your favorite browser looking for recent articles on 'agile software development' or its derivatives will return a surprisingly diverse set of ideas on what Agile is. Is this good? Is this bad? Or is this writer just filling white-space to get an article out on Monday, May 10th?
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Chris Matts on the Agile Community as a Learning Machine
Chris Matts, known for his work on real options and feature injection, discusses the current state of the Agile Community. He suggests that the community is a learning machine and is currently failing.