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  • Tools for Porting Android Apps to Windows Phone 7

    Microsoft attracts Android developers to Windows Phone 7 (WP7) with an API mapping tool and a WP7 Guide.

  • The Android Ecosystem by Tim Bray

    Tim Bray, developer advocate at Google, presented yesterday evening his views on the Android Ecosystem at the Seattle Android Meetup. He talked about the successful business models for mobile apps, the new features coming this month and shared briefly his opinion the Web vs Native app.

  • Presentation: Making Apps That Don't Suck

    Developing apps that surprise and delight can seem like an illusive goal that is difficult to articulate or quantify. But in this latest presentation just posted on InfoQ Mike Lee, the software engineer that worked on projects like Delicious Library,Tap Tap Revenge and the Obama ’08 iPhone app, proposes an algorithm for making better apps.

  • An Interview With Ed Schmit, AT&T Developer Ecosystem

    InfoQ spoke with Ed Schmidt at the Seattle Mobile Developer Hackathon last month. He shares his perspective on how developers should prepare to develop mobile apps and the trends he sees in the industry.

  • Scott Olson on Cross Platform Mobile Development with MonoCross

    We recently interviewed Scott Olson of the MonoCross Project. The MonoCross Project is a framework for cross-platform mobile development. It uses a combination of .NET and Mono technologies.

  • Microsoft releases Windows Azure Toolkit for iOS

    Following on from the recent release of the Windows Azure Toolkit for Windows Phone 7, Microsoft announced on May 9, 2011 that they were making available a version for Apple’s iOS, and planning to release an Android version within the next month.

  • Android Devices, Android@Home and MusicBeta Service, at Google I/O Keynote

    Google I/O 2011 opened today with more than 5,000 attendees and several announcements from Google regarding new services and offerings. This post from InfoQ’s corresponded at the conference, summarizes those new developments.

  • Cross Platform Libraries in .NET/Mono

    In an attempt to address the platform divergence problem in the .NET/Mono ecosystem, Microsoft is working on an extension called Portable Library Tools. This tool allows the same compiled library to run on .NET 4.0, Silverlight, Xbox 360, and Windows Phone 7 are available. Microsoft is working with Mono to add support for MonoTouch and MonoDroid.

  • A Survey on Mobile Development

    Web Directions conducted a survey among mobile developers enquiring about their browser and platform of choice, what OS they are currently developing for, what OS they plan to target in the future. The conclusion: iOS and Safari are in the lead, Android is catching up quickly, and Windows Phone 7 is still behind.

  • Mono Brings Silverlight to the Android Tablet and Phone

    Under the mantra, “We love .NET more than Microsoft”, Mono has been making the promise of cross-platform .NET development a reality. First there was the native toolkit support for iOS and Android, now they are opening up the world of Android tablets to Silverlight developers.

  • Mono and .NET: The Secret Behind Medtronic’s iPad App

    Apple has been heavily promoting the iPad for business applications. One of their biggest success stories is the Medtronic mStar application, which you can see on Apples website. What Apple isn’t talking about that it is really a cross-platform application running the same the C# code base on Windows, iPhone, iPad, Android, and WebKit.

  • Mono for Android Debuts While MonoTouch Reaches 4.0

    Novell has announced Mono for Android, a tool for .NET developers interested in creating applications in Visual Studio for Android. MonoTouch 4.0 comes with: Mono core 2.10, Parallel Frameworks for C#, LLVM Compiler Support, C# 4.0 and .NET 4.0 support, and others.

  • Google Reacts to Recent Openness Criticism

    Andy Rubin, VP of Engineering at Google and head of Android group, has addressed the latest comments in the media regarding Google���s dedication to openness and policy around Android, remarking that Google wants both an open and healthy ecosystem for their mobile OS.

  • Unity 3.3 adds support for the Android

    Unity technologies announced March 1st that their popular game development tool Unity now supports the Android. The pricing model is the same as for iOS, $400 for Unity Android and $1500 for Unity Android Pro.

  • Android 3.0 (Honeycomb) – What Developers Can Expect

    On Jan 26th, Google released a developer preview of the much talked about Android 3.0 (Honeycomb) operating system. Since then, developers have been able to preview the new release through the AVD (Android Virtual Device) Manager, which is shipped as part of the SDK.

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