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  • Social BPM

    The growth of mobile devices, advances in technology and the rise of social media are impacting the way customers interact with organisations. This article examines how business process management can drive the way organisations respond to and interact with their customers using social media. Automated BPM can provide the tools for deeper and better customer engagement.

  • Virtual Panel: Adjusting to Development in the Cloud

    Developers are steadily building experience with an array of diverse cloud environments. InfoQ spoke with three thoughts leaders about the state of cloud development, recommended tools, anti-patterns, and how to get started. Our panelists were Adron Hall, Magnus Mårtensson, and Andy Piper.

  • IT Architecture Design Framework: ADMIT

    ADMIT details the decisions points that should be considered by any IT Architecture effort. While its format is similar to other Enterprise Architecture frameworks, its focus on characteristics and forces which affect the end result allow it to be used in conjunction with other formalized EA deign and evaluation methodologies.

  • Tips for Tuning the Garbage First Garbage Collector

    In July Monica Beckwith explored the theory of the new G1 GC Garbage First Garbage Collector. In this second installment, Monica delves into more practical aspects and provides guidance for tuning.

  • Planning and Controlling Complex Projects

    Planning and budgeting large projects is often based on trying to predict how development will turn out. Stories are estimated by the development team, but the budget for the whole project is independent from those estimates. Especially for complex projects this leads most often to (unwanted) surprises. Insights from beyond budgeting can help to increase flexibility, and focus on business value.

  • Getting Started with HotSpot and OpenJDK

    In this article, we look at the HotSpot Java Virtual Machine, and its implementation in the OpenJDK, both from a VM perspective and also in terms of its interaction with the Java class libraries.

  • Scrum for Education - Experiences from eduScrum and Blueprint Education

    Schools use Scrum to help students to learn more effectively and develop themselves in an enjoyable way. The self-organized student teams work in sprints to learn subjects and evolve the learning process. Results from the agile way of working are improved quality of education, higher grades and motivated students. InfoQ interviewed people from several schools involved in teaching with Scrum.

  • Java 7 Sockets Direct Protocol – Write Once, Run Everywhere …. and Run (Some Places) Blazingly

    This article looks at the new Java Sockets Direct Protocol (SDP) technology, recently introduced in the Java 7 SDK. SDP empowers the Ultra High Performance Computing community to use Java’s for native access to the InfiniBand Remote Direct Memory Access capability, to directly access memory on other computers without involving the operating system.

  • Big Data Security: The Evolution of Hadoop’s Security Model

    In his new article, Kevin T Smith focuses on the importance of Big Data Security and he discusses the evolution of Hadoop's security model. He addresses the current trends in Hadoop security implementations and provides an overview of the details of project Rhino aimed to improve the security capabilities of Hadoop and the Hadoop ecosystem.

  • C++/CX Performance Pitfalls

    Writing applications in C++/CX is not like writing normal C++ applications. The interoperability between pure C++ code and the Windows Runtime (WinRT) can be surprisingly expensive. In this article based on Sridhar Madhugiri’s video, C++/CX Best Practices, we look at some of the ways to avoid performance problems in Windows 8 development.

  • Cloud Service Brokers: What You Need to Know

    Winston Bumpus, Chairman of the Board of Directors of the DMTF, introduces Cloud Service Brokers – agents providing guidance in selecting and using the most appropriate cloud service from multiple providers – and the CIMI model – a standardized model based on the Open Virtualization Format (OVF) Specification - used to integrate cloud service providers.

  • Interview with Ian Hughes on Virtual Environments and Gaming for Product Development

    Virtual environments can be a rich form of communication, where people can brainstorm, share and discuss ideas, or collaborate on a virtual version of a product. They can also add a new dimension to customer interaction. Games can be used to simulate situations, as an enhancement for learning and teaching complex problems. Ian Hughes talking about mixing the physical world and the virtual world.

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