InfoQ Homepage Architecture Content on InfoQ
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What Makes a Good Development Process?
Bruce Eckel reviews some of the ideas and practices of the development community, outlining patterns of the problems related to communication, organization, process, etc. it has been trying to resolve
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ZooKeeper for the Skeptical Architect
Camille Fournier explains what projects ZooKeeper is useful for, the common challenges running it as a service and advice to consider when architecting a system using it.
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Advanced Data Visualization: HTML5 and Risk Analysis
Fabrice Aresu discusses the challenges faced using HTML5 and data visualization at a large European Investment Bank, covering performance, architectural & design choices, and lessons learnt.
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Enterprise JavaScript Architectures–With Some Vanilla Topping
Adam Rocska discusses how to approach an enterprise web front-end architecture, including quality assurance, code documentation, deployment, architectural planning and task delegation.
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Scaling HTTP Connections
Benoît Chesneau discusses creating, scaling and reusing HTTP connections, summarizing techniques used to reduce memory usage in Erlang and ways to handle massive client connections efficiently.
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Migrating to Cloud Native with Microservices
Adrian Cockcroft discusses strategies, patterns and pathways to perform a gradual migration towards modern enterprise applications based on cloud, microservices and denormalized NoSQL databases.
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High Performance Reactive Applications with Vert.x
Tim Fox discusses the design principles and motivation behind Vert.x and why the future is reactive.
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Wix Architecture at Scale
Aviran Mordo introduces Wix's architecture, a highly available eventually consistent system, along with patterns for rendering many websites with a relatively small number of servers.
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Designing for Language - And We Mean the Spoken Kind
Terena Bell underlines the importance of designing applications for multiple languages including right-to-left ones in an age of rapid globalization.
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JavaScript and the Browser as a Platform for Game Development
David Galeano discusses what type of games are possible in the browser today, and what language features and APIs are needed to create the next generation of games.
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Distributed Systems in Production
Jeff Hodges discusses tactics and strategy for creating distributed systems today and a little about what the future holds.
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Refactoring in Java, Scala, and Clojure
Glen Peterson uses the Expression Problem to compare refactoring in Java, Scala and Clojure, showing how traits minimize changes in Scala when an interface changes and how Clojure avoids some issues.