InfoQ Homepage Architecture Content on InfoQ
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Spring and Platform Interoperability
Stephen Bohlen explains how Spring helps with interoperability between Java and .NET, demoing it with the help of a sample application.
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How to Stop Writing Next Year's Unsustainable Piece of Code
Guilherme Silveira mentions some of the turning points in project development that may affect the quality of the code offering advice on avoiding writing crappy code.
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Understanding the Magic of Lean Product Development
Don Reinertsen examines lean methods including queue management, batch size reduction, WIP constraints, cadence, and the governing economic tradeoffs.
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Cloud Security or: How I Learned to Stop Worrying and Love the Cloud
Cloud security, according to IDC (2010), is the main worry for companies. Alon Hazy and Jakob Illeborg Pagter look at the threat landscape, and examine secure cloud solutions today and in the future.
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High Performance HTML5
Steve Souders discusses the impact of website speed on users providing advice on creating high performance HTML5 applications.
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UI in an Agile Process - The Quick 'n' Dirty Approach in the Real World
Janne Jul Jensen presents the development process of a mobile banking application from prototyping to the actual product including SCRUM sessions, sprint evaluations, UI designing, and user feedback.
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TDD/BDD as Architectural Tools
James Kovacs explains how to use TDD and BDD to focus the architectural efforts on the high-value areas of the code in order to obtain just-in-time software architecture.
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Enterprise Integration–The Seriously Nasty Stuff
John Davies discusses enterprise scenarios where Spring Integration fits and some where it needs additional help from solutions such as SWIFT from C24 Integration Objects.
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SimpleGeo: Staying Agile at Scale
Mike Malone discusses principles of good and bad (software) architecture determining SimpleGeo’s architecture: deal with change, embrace failure, phased adoption, balanced security, and others.
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FamilySearch.org Case Study
Merlin Carpenter and Tim Stokes present the architecture of FamilySearch.org, a website and a system keeping track of historical data –birth, marriage, death, census records- of over 2 billion people.
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Design by Contract (DbC)
Joël Hébert introduces and demoes Design by Contract’s main concepts –preconditions, postconditions, object invariants- showing their benefits in creating more robust code.
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On Distributed Failures (and handling them with Doozer)
Blake Mizerany presents various ways that can lead to system failure in distributed systems and how to recover using Doozer, a highly available, consistent data store.