BT

Facilitating the Spread of Knowledge and Innovation in Professional Software Development

Write for InfoQ

Topics

Choose your language

InfoQ Homepage Collaboration Content on InfoQ

  • Being A Better Product Owner

    Anyone who has spent any time on an effectively executed agile project can attest to the fact that the Product Owner's (or, in XP, the "Customer's") collaboration with the development team plays a key role in the success of a team. Peter Stevens offers a bit of advice to help people in these roles do this well.

  • Story Driven Development Recipes with Cucumber

    Behavior Driven Development's (BDD) popularity cannot be denied. By simplifying DSL writing, Ruby allowed the birth of many BDD frameworks. Cucumber is one of them and can also be used to test Java, .NET and Flex and more.

  • Interview: Ian Robinson discusses REST, WS-* and Implementing an SOA

    In this interview from QCon San Francisco 2008, Ian Robinson discusses REST vs. WS-*, REST contracts, WADL, how to approach company-wide SOA initiatives, how an SOA changes a company, SOA and Agile, tool support for REST, reuse and foreseeing client needs, versioning and the future of REST-based services in enterprise SOA development.

  • Presentation: How (7 years of) Eclipse Changed my Views on Software Development

    Erich Gamma shares the lessons learnt being deeply involved in the development of the Eclipse platform over the years. From being a platform in closed development, Eclipse turned into an open source one supported by a large and growing community. Erich also talks about Jazz, IBM’s software development platform which incorporates the lessons learnt from Eclipse.

  • The Qualities of a Software Architect

    The software/enterprise architect job is an important one. The duties of an architect are numerous and require specific leadership, communication and technical skills to be fulfilled.

  • Interview: Jay Phillips on Adhearsion and VoIP

    In this interview recorded at RubyFringe, Jay Phillips talks about VoIP, Asterisk and how his framework Adhearsion makes it easy to write voice applications.

  • Handling Your Team's "Rotten Apple"

    Recently there has been an active discussion in the Scrum Development Yahoo Group about handling an "under-performing" team member. In the 130+ response thread, "Rotten apple in Scrum team", talk ranged from advice for the primary question, to talk of team morale and who manages it, to the classic debate of measuring individuals, to distinguishing whether a team is really a "team", and more.

  • Article: Making TDD Stick: Problems and Solutions for Adopters

    In this article, Mark Levison addresses the difficulties encountered by developers willing to adopt TDD, the reasons why many start using TDD but give up after a short period of time, and what could be done to help developers make TDD a habit.

  • Scrum of Scrums - Issues and Value

    The Scrum of Scrums meeting "is an important technique in scaling Scrum to large project teams. These meetings allow clusters of teams to discuss their work, focusing especially on areas of overlap and integration." Allan Shalloway asked for people's experience "on Scrum-of-Scrums for coordinating teams vs scaling Scrum to the enterprise" he sees problems in with large groups (350 people).

  • Co-location Transition, Tips and Concerns

    What are the tricks to successfully transitioning from cubicles to a team room? What are the concerns? Ideas include: make the change an experiment, make sure everyone is heard.

  • MS Experience Yields Distributed Agile "Dos and Don'ts"

    Ade Miller has published a paper on distributed agile development, highlighting the challenges of trying to do distributed agile development, along with recommendations for addressing these challenges based primarily on the experiences of teams within the Patterns and Practices group at Microsoft.

  • Working Group Formed to Produce Reusable Agile Contracts

    Traditional software contracts have often pitted the customer and vendor against each other. Several Agilists in the past have taken a stab at defining an Agile contract which improves the relationship between the customer and the vendor. A working group is collaborating on OpenPlans taking a step further in this direction and coming up with a reusable Agile contract.

  • Presentation: Jim McCarthy and 11 Commitments For a Shared Vision

    In this presentation filmed during Agile 2008, Jim McCarthy talks about 11 commitments team members should adhere to if they want to achieve a state of shared vision. Such a state empowers a team to reach their full potential and ultimately attain greatness.

  • Agile Games for Learning

    At Agile 2008, Don McGreal and Michael McCullough ran a session that showed how to use games and exercises to help improve our understanding of Agile principles and practices. After the conference they created the Tasty Cupcakes as a repository for all Agile games.

  • Agility Means Truthfulness

    Talk about agile can often tend toward the tangible things that people do day-to-day, toward the "process of agile", but true agility is really less about process and more about principle. Travis Birch presents his perspective about some of these more intangible aspects of agile, namely "truthfulness".

BT