Ken Kousen introduces Gradle to Android developers and shows how easy it is to integrate into Android projects.
Neil Mitchell introduces the Shake build system. Users of Shake write a Haskell program which makes heavy use of the Shake library, while still allowing the full power of Haskell to be used.
Barry Jaspan describes how they test Acquia Cloud, a large PaaS and DevOps project, and what they have learned over several years of developing those tests.
Gareth Rushgrove explores patterns and practices useful to implement continuous integration in an infrastructure-as-code environment.
Burin Asavesna shares his team’s experience building applications with PhoneGap Build.
Dave McCrory discusses what it takes to build an Enterprise Platform as a Service, covering data services, design principles, CI, monitoring, coding standards, dependencies, security, and deployment.
Dmytro Mindra discusses the tools and practices used for a game engine: Unit Testing and Test automation, Unity Runtime Test Framework, Continuous Integration, Game Test Framework, Performance Tests.
Hans Dockter discusses build systems from a declarative vs. imperative perspective, the importance of a rich execution model and problems with POM, providing examples from Gradle, Maven and Ant.
Justin Beckwith introduces several ways to deploy ASP.NET, Node, and PHP applications to Windows Azure, including git deployment, TFS deployment, continuous integration and custom scripts.
Rachel Laycock discusses using a polyglot build and deployment infrastructure that makes life easier.
John Penix describes the test automation system and the supporting build system infrastructure used by Google.