InfoQ Homepage Culture & Methods Content on InfoQ
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Myths and Patterns of Organisational Change - Keynote
Linda Rising talks about organisational change myths and patterns for introducing new ideas. She provides some useful tips for helping you start to grow, step by step, any innovation.
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Opening Keynote - Programming as Distributed Cognition: Defining a Super Power
Chris Granger talks about his recent post “Coding is not the new literacy”, and how we need to do better at teaching people and get back to thinking about computers as a medium for us to think through
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Climbing the Totem Pole - from Dev to Dev Manager
Melissa Greene explores the pitfalls of management.
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Learn from the Mistakes of Others
Alison Lloyd examines some less-than-stellar occurrences in non-software fields, drawing out some ideas that she hopes will make software development a little less painful.
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Fail Better: Radical Ideas from the Practice of Cloud Computing
Tom Limoncelli discusses creating resiliency at the most economic level, doing risky procedures often, and creating a blameless culture to encourage communication and improve system reliability.
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How we Build Rock-solid Apps and Keep 100M+ Users Happy at Shazam
Giannakakis and Dalkitsis present how Shazam releases faster, more predictably and with more features by using BDD and automation testing, without slowing down or hindering the development process.
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Design vs. Data: Enemies or Friends?
Big Design Upfront was considered so evil in the early days of Agile that it acquired its own acronym. It’s time we relearned that great products start with asking the right questions.
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Agile Apocrypha and an Ad-hoc Manifesto
Harrold and Redington present a survey of the cults, sects and heresies they’ve encountered while working with people "doing agile", culminating in their formulation of a new "ad-hoc" Agile manifesto.
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Transforming a Public Sector Company: Journey to Agile
Ardita Karaj and Jason Little present their company’s journey to Agile using Lean Startup, contractor/internal coaches, culture hacking, ADKAR, Kanban, Innovation Games, and others.
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One Team's Experience Using Kanban for Maintenance & Support, and Small Projects
Stuart Williams shares from experience how his company implemented Kanban, what worked for them in handling maintenance, support and a number of small projects.
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The Good, Bad and Ugly of Growth
Aaron Quint shares an honest story of a team's journey, taken from his experience as CTO of Paperless Post, an organization which went from 5 to over 100 people and from a dev team of 2 to 40.
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Lessons from Etsy: The Secrets to a Successful Remote Culture
Brad Greenlee talks about how Etsy have fostered their remote culture,the effort it took, and the work they still have to do. He shares their successes and failures and what they have learned.