InfoQ Homepage Culture & Methods Content on InfoQ
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Growing C++ Software Guided by Tests
Alan Griffiths shares the organizational process, the technological challenges and the solutions adopted by a team developing a C++ systems component.
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Everything I Have Learned I Have Learned From Someone Else
David Nolen keynotes on how developers learn as seen in a number of diverse examples drawn from objected oriented user interface programming to constraint logic programming.
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How We Can Use Agile to Move the Earth
Ryan Martens encourages citizen engineers to join forces with entrepreneurs in order to tackle world’s toughest problem using Design Thinking, Agile, Lean Startup, open source, biology and sociology.
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Beyond Budgeting - a Management Model for New Business and People Realities
Bjarte Bogsnes discusses Beyond Budgeting and tackling budgeting issues in traditional management, the Statoil "Ambition to Action" management model with implementation experiences and advice.
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Managing for Serendipity
Dave Snowden discusses managing exaptation, addressing the use of discovery networks, modularity of needs and capabilities, distributed cognition and Cynefin.
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Surviving Big JavaScript Projects
Anton Kovalyov provides an inside look into a large JavaScript project, presenting techniques for maintaining code quality while allowing the team to push lots of changes every day.
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How to Narrow Down What to Test
Zsolt Fabok presents several methods that can be used to find areas which are worth testing so that organizations do not have to spend more effort on testing than what is absolutely necessary.
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User Generated Art: the Artist as Manipulator
The authors explore engaging audiences through play, and how open source software, interactive video, and 3D projection mapping invites a dialogue with the participants in a multi-media environment.
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The Lean Mindset: The Far Side of Paradox
Mary Poppendieck examines research and case studies to help understand what a lean mindset is and how it can help a company compete in today's fast moving marketplace.
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Hiring for Hackers
Pete Soderling presents tactics an engineer can use to successfully attract the best developers, explaining how to effectively tell the story of your product & tech to attract the best and brightest.
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The Game of Team Culture
Daniel Mezick explains how to deliver happiness through the intentional design and implementation of good-game mechanics inside a team, providing tools for playing an all-new game of team learning.
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Applying Design Thinking and Complexity Theory in Agile Organizations
Jean Tabaka discusses combining Design Thinking and Complexity Theory in order to balance exploration and execution in creating and sustaining Agile adoption in teams, groups, and organizations.