InfoQ Homepage Development Content on InfoQ
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Testing and Refactoring Legacy Code
Sandro Mancuso runs a hands-on demo adding tests to a Java legacy code then refactoring it.
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Multi Client Development with Spring
Josh Long and Roy Clarkson explain how to build for multiple platforms using RESTful services exposed through Spring MVC, HTML5 and client specific rendering thanks to Spring Mobile and Spring Android
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JavaEE.Next(): Java EE 7, 8, and Beyond
Reza Rahman shows code samples for some of the APIs coming in Java EE 7, such as JMS 2, WebSocket, JSON, JAX-RS 2, JPA 2.1, JTA 1.2, etc. and takes a peek at Java EE 8 features to be expected.
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Grails Goes Graph
Stefan Armbruster discusses building a Grails application with a graph data store based on Neo4j and sharing insight based on his own experience using such a system in production.
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Joy of Coding 2013 Keynote: Michael Feathers
Michael Feathers keynotes on the history of programming, what brings joy to this activity and why developers like it.
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Clojure in the Wild Web–7 Reflections
Ignacio Thayer shares his team’s experience working with Clojure, some of the problems encountered, and provides advice for a faster development cycle.
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Polyglot Web Development With Grails 2
Jeff Brown discusses how Grails enables polyglot web development, with a focus on Scala and Clojure, and explains what it takes to add support for new languages.
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Visualizing Java Garbage Collection
Ben Evans discusses garbage collection in Java along with some tooling for understanding and visualizing how it works.
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When Geek Leaks
Neal Ford keynotes on the impact the real world has on software development and the other way around.
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Under the Hood: Using Spring in Grails
Burt Beckwith introduces Spring development to Grails developers.
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Numeric Programming in Scala with Spire
Tom Switzer and Erik Osheim introduce Spire, a library for generic numeric programming in Scala, explaining some of its main features and the design decisions behind them.
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Getting Physical: Networked Hardware with Node.js
Ted Hayes discusses WiFi, XBee and their associated network topologies, and demoes controlling a networked pong game with a physical joystick using Node.js.