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InfoQ Homepage History Content on InfoQ

  • A Brief History of High-Performing Teams by Jessica Kerr

    If you're looking for an early example of a high-performing, agile team, then study the Florentine Camerata, a group formed in Florence, Italy, around 1580 that reformed their contemporary music with the creation of opera. The lessons of the camerata, and similar teams throughout history, were the subject of Jessica Kerr's keynote presentation at Explore DDD 2018.

  • Understanding Production with DevOps Archeology

    Lee Fox spoke at Continuous Lifecycle London about tools and methods to help make sense of today’s complex systems and infrastructure; he calls it DevOps archeology.

  • Eric Evans: Domain-Driven Design Even More Relevant Now

    Eric Evans, author of Domain-Driven Design, said the concepts in the book he wrote in 2003 are even more relevant now than they were 14 years ago. As the range of tools and technologies has expanded, some lend themselves to the principles of DDD better than others we've had in the past. Evans said, "DDD is not about technology, but is not indifferent about technology."

  • Changing the Image of Software Developers to Achieve Higher Diversity

    We have to break the cycle of hiring ourselves over and over again to achieve higher levels of diversity in the software industry, argues Birgitta Böckeler. According to her, things are slowly changing; organizations increasingly focus on diversity and inclusion. There are a lot of people out there who could be great and very happy to become a software developer, but they never even discover it.

  • SysAdvent: DevOps Yearly Review And a Bit of History

    Every December, the SysAdvent community publishes twenty-five articles, one per day until Christmas. The articles touch on a broad set of DevOps topics, ranging from low-level sysadmin tools to people and process issues. SysAdvent 2014 is now underway with twelve articles already published. Each SysAdvent acts like a yearly snapshot, making it possible to follow DevOps history over the years.

  • Miguel de Icaza’s Keynote at Monospace

    Michael Cote, aka RedMonk, has provided an audio recording of Miguel de Icaza’s keynote at Monospace. Miguel talked about Mono’s history, some plans for the future, Silverlight, and he gave a demo of building a Linux appliance.

  • DeMarco Reflects on 40 Years of Software Engineering Evolution

    40 years after the NATO Conference on Software Engineering, Tom DeMarco paused to reflect on the discipline's evolution, wondering whether the metrics orientation he championed has distracted from the real point of computing: "transformation, creating software that changes the world." Is his earlier advice valid, though? "No", he said, in Software Engineering: An Idea Whose Time Has Come and Gone?

  • Article: Harvesting SOA

    In a new article, Wil Leeuwis explores lessons that can be learned from a historical perspective when thinking about SOA. He argues there's a lot of old, well understood and practically applied theory that can help us harvesting the profits of the innovation part of the services-world.

  • Lord Of The Rings: Web Style

    Paul Downey has produced a Lord of the Rings style adventuring map for SOA, titled The Web Is Agreement.

  • InfoQ Presentation: DSDM and Lean Explained

    This second Agile2006 Agile Styles video looks at DSDM and Lean. Jean Tabaka covered the history and principles of the venerable DSDM methodology, founded in 1994 and now accepted in the UK for use on government contracts. Mary Poppendieck gave real examples of how the 7 Lean principles provide competitive advantage, and discussed the relationship between quality, speedy delivery and low cost.

  • Billy Hollis on the Future of Software Development

    Infoq sits down with Billy Hollis to talk about the state of the .NET world and sofware development. Billy talks about topics from Data Access to 3D interfaces.

  • Book Excerpt: Agile Software Development, 2nd ed.

    In this updated classic on Agile software development, Alistair Cockburn adds reflections from five more years of practice and research. InfoQ brings you Chapter 1, in which he's compared software development with another team-cooperative game - rock climbing - and two common comparison partners, engineering and model building, in order to explore alternate ways of thinking about the work we do.

  • 2nd Edition of Alistair Cockburn's Classic Book Published

    Agile Software Development: The Cooperative Game (2nd ed.) by Alistair Cockburn launched this week, adding new insights in several new "Evolution" chapters. This seminal book for Agile practitioners is now expanded, addressing timely topics like: the controversial relationship between Agile methods and user experience design, Agile and CMMI, and writing "custom contracts."

  • Interview: Ivar Jacobson on the UP, UML, MDA, and the future of methodologies

    Ivar Jacobson, one of the creators of the Unified Process, UML, and use cases, introduces his vision for a next generation development methodology that is both agile and comprehensive like the Unified Process (UP). His vision includes 'Intelligent Agents' which make customization recommendations based on tool usage patterns. Jacobson also talks about his views on UML, MDA, AOP, and the future.

  • Why 1994 and 1998 CHAOS Stats Differ Widely

    Jim Johnson, creator of the CHAOS Chronicles on project failure, answers a question outstanding after our August interview: How does he explain the amazing change in cost overrun from 189% in 1994 to 69% in 1998? Apparently Standish planned to publish a CHAOS report in 1996 but held it back due to these unexpected results. Johnson shares what their research revealed happened.

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