Ken Kousen introduces Gradle to Android developers and shows how easy it is to integrate into Android projects.
Soeren Engelbrecht presents tools and check-lists supporting an organization in determining the optimal mix of devices and technologies for their specific users and their specific user tasks.
Bobby Warner discusses mobile automation and dives into the iOS and Android functional testing world using Groovy, Spock and Gradle.
Alex Blewitt introduces the history behind Swift, why it was created, how it differs from Objective-C and how Swift is compiled and executed under the covers.
Neil Turner discusses how TUI made two websites tablet friendly, what it means to optimize for tablet, how needed improvements were identified and how to ensure that future designs are tablet friendly
Ari Grant discusses how Facebook is iterating its mobile products, continuing to increase the richness of the content and speed at which it is delivered.
Mike Beltzner describes the tools and techniques used to keep Pinterest's platform stable and responsive. Garrett Moon dives into the technology they developed.
Cedric Champeau tries to answer the question: "Android developers are used to develop applications in Java, so why Groovy, a JVM language, wouldn't be usable for Android development too?"
Muljadi Budiman introduces development for Android: setting up the emulator, using Eclipse, XML Layouts with typical controls, responding to events, device orientation, and sensors.
Simon MacDonald explains how to use speech recognition effectively on mobile platforms, covering the W3C Web Speech API specification and its current implementation status.
TJ VanToll takes a look at where the hybrid ecosystem is today, and where it's heading, trying to evaluate if the ecosystem is growing or shrinking.
Adam Ernst shows how his team at Facebook encountered spiraling complexities and declining reliability and decided to make the shift to functional, in the data model and the view layer of News Feed.