Rachel Davies reports on how Unruly Media is using XP and how they have adapted to increasing scalability needs.
Giovanni Asproni suggests that teams should not blindly embrace a methodology but rather create their own suiting their specific needs by using an approach based on patterns and pattern languages.
Arber Pllana shares from his experience using XP at Unruly while scaling the infrastructure to handle a growing amount of traffic and data.
Allan Kelly introduces Xanpan, a mixture of Kanban, XP, Lean and economics, focusing on teams not projects, allowing for planned and unplanned work within iterations and levels flow.
Neil Killick proposes ways to reduce risk and uncertainty, calculate a product’s price, determine delivery dates and roadmap, do Scrum and XP without using estimates.
Emmanuel Gaillot and Jonathan Perret perform a pair programming parody on stage, showing how not to do it.
Jason Ayers share the observations he made watching a team of developers collaborating in real time on the same code base, pushing XP, pair programming and continuous integration to their extremes.
Jean Tabaka challenges the audience to reflect on what Agile practices they are employing, how they are using them, ending with the questions “Why have their organization chosen to go Agile?
Fred George discusses Programmer Anarchy, a development process where programmers are not just empowered to act but the driving force behind a product, leading to substantial increase in results.
Jason Gorman presents how developers can learn TDD to the point of transforming the knowledge acquired into habits by exercising a number of practices followed by peer evaluation.
Glenn Saqui and Jon Mullen present the process used at Sky.com: recruitment, work area, continuous integration, tools, pairing, weekly and daily process, story cards, and the production environment.
Brian Spears shares his company's experience adopting and evolving extreme programming over 9 years.