InfoQ Homepage Patterns Content on InfoQ
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Spring Integration - Practical Tips and Tricks
Oleg Zhurakousky demoes performing transaction management, error handling, asynchronous processing, advanced aggregator configuration, etc. using Spring Integration and enterprise integration patterns
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Remaining Hazards and Mitigating Patterns of Secure Mashups in ECMAScript 5
Mark S. Miller explains how to create secure mashups with ECMAScript 5, emphasizing the security pitfalls to be avoided and patterns to use in order to stay clear of them.
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Actor Interaction Patterns
Dale Schumacher presents several patterns of actor interaction that can be used in collaborative programs written in any language.
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The Mapping Dilemma
David Nolen critiques the tools, languages and methodologies used today from the perspective of solving the “mapping dilemma”, introducing match, a pattern matching library for Clojure.
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Heresies and Dogmas in Software Development
Dean Wampler discusses the merits of several controversial issues: Goto, Design before Code, Design Patterns, Corba vs. REST, Object Middleware and ORMs, and Identifiers with Spaces.
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Mobile Data Access Patterns - Cross Platform Action with Mono
Travis Smith presents the challenges – inconsistent feature support - and advantages – code reuse - of developing cross platform mobile applications with Mono, focusing on data access patterns.
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Event Aggregator: Solving the Problem of Event Coupling
Donald Belcham presents the Event Aggregator pattern and the event problems it solves: tight coupling, refactoring difficulty, object chaining, memory leak, showing how to build one.
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Factories-in-the-Small: Raytheon Experiences using the Software Factories Methodologies
John Slaby and Jezz Santos explain how Raytheon has created Factories-in-the-Small useful to rapidly build new tooling such as the Pattern Automation Toolkit developed in cooperation with Microsoft.
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Presentation Patterns: MVP – MVC – MVVM
Erik Lebel explains 3 presentation patterns used in Windows applications –MVP, MVC, MVVM-, demoing how the model, view, and control layers interact with each other.
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SOLID Software and Design Patterns for Mere Mortals
Phil Japikse explains SOLID software principles - Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, Dependency Inversion- and how to apply them using design patterns.
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Infinitely Extensible
Alex Papadimoulis discusses avoiding over-engineering a program, presenting extensibility types used, extensibility design patterns, when to use them, and what happens when they are incorrectly used.
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5 Classic Patterns in Everyday Code
Michael Wood explains the importance of using patterns in software design, exemplifying with Adapter, Decorator, Command, and several Factory patterns.