InfoQ Homepage Presentations
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Embracing Concurrency at Scale
Justin Sheehy discusses designing reliable distributed systems that can scale in order to deal with concurrency problems and the tradeoffs required by such systems.
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Understanding Indexing Without Needing to Understand Data Structures
Zardosht Kasheff suggest using 3 rules for indexing SQL databases: Retrieve less data, Avoid point queries, and Avoid sorting.
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Y Not? - Adventures in Functional Programming
Jim Weirich uses Y-Combinator as a tool to explain the nature of functional programming.
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Expressing Abstraction - Abstracting Expression
Ola Bini attempts to answer a few questions: Why are new languages still being created, Is it worth choosing languages strategically, and Does language actually matter?
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Speed and Innovation through Architecture
Jan Bosch discusses the importance of speed and innovation in software development, covering Innovation Experiment Systems, a 3 layer product model, and the role of architecture and scalability.
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Relational Programming in miniKanren
Daniel P. Friedman and William E. Byrd demonstrate miniKanren, a simplified version of KANREN - a declarative logic programming system with relations embedded in a pure functional subset of Scheme.
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How to Follow Instructions
Leonard Richardson discusses REST and hypermedia links and forms – seen as instructions from the server to the client. Client using instructions can be reused and support complex behavior.
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Building Teams and Delivering Product During Revolutionary Change
Susan Standiford discusses the social psychology, culture and team dynamics challenges faced while moving RueLaLa to a new platform.
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Building Cloud Services with Riak
Andy Gross reports on how Basho used Riak and Erlang to build their cloud storage service.
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Asynchronous User Interfaces - How to Lie, Cheat and Steal
Alex MacCaw discusses the importance of asynchronous UIs, suggesting using Spine, an MVC JavaScript framework, to avoid blocking the UI, storing state + rendering on the client, and preloading data.
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Gaming Happiness At Work
Dan Mezick introduces Gaming Happiness at Work, then discusses related goals, rules and scoring, the relationship between games and happiness, and how to bring it all together in work meetings.
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Concurrency in Android
G. Blake Meike discusses concurrency in Android, focusing on AsyncTask – what can be done with it, what problems using it and how to circumvent them.