InfoQ Homepage Product Management Content on InfoQ
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Lessons from an Ex-Project Manager Turned Product Manager
To survive as a product manager, you need to put strategy first and be able to balance it alongside being heavily involved in delivery. All ideas need testing, and you need to truly listen to your customers to deeply understand their problems, said Emma Sephton. She shared her lessons learned from becoming a product manager at the Agile Greece Summit 2019.
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Building the Roadmap for Portfolio for Jira
When your product backlog is a prioritized list of problems instead of a list of features, it becomes easier to respond to change; you don’t have to commit early to delivering features and can use new technology when it becomes available. Visualizing your roadmap and regularly taking in new information and using it to reassess your roadmap helps to keep you agile.
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Agile Stalwart David Hussman Passed away on 18 August
Product development expert and agile practitioner, community builder and stalwart David Hussman ("The Dude") passed away on 18 August, 2018. Hussman was the founder of DevJam, known among many things for devising Dude's Law to succinctly express the value in a product or idea. He was a musician, father, entrepreneur and community builder who will be sorely missed.
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Think in Products, Not Projects: Q&A with Ardita Karaj
Organizations structured around products oversee their work end-to-end. Reversing Conway’s law to establish long-lived teams around the products brings stability and makes it easier to manage and prioritize work. Retrospectives are a powerful tool for product management; they give confidence to continue and help you pivote quickly on what might become high risk or loss for the organization.
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Challenges of Moving from Projects to Products
Carmen DeArdo, former DevOps technology director at Nationwide Insurance, and Nicole Bryan, vice-president of product management at Tasktop, recently spoke at the DevOps Enterprise Summit London on the importance of moving from a project-based to a product-based organization.
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The Three Habits of Highly Effective Product People
Kent McDonald, agile practitioner acting mostly on the product field and co-author of the book “Stand Back and Deliver: Accelerating Business Agility”, recently gave a webinar in which he talked about several techniques to improve and being successful when practicing Product Ownership at Distance, and described which for him are the "Three Habits of Highly Effective Product People".
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Large Scale Experimentation at Spotify
When you want to scale the number of A/B tests to do many experiments at the same time, you need to adopt your processes and platform, and it might also impact your culture. Doing product research with controlled experiments helps to confront your ideas about how customers will use your product in reality, and check if those ideas actually impact user behaviour.
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Stop Failing Fast in Innovation
In innovation the mantra "fail fast" is often used to explain that people should quickly try out ideas and then learn from the things that fail to develop new products and services. Some people challenged the need for failure and have come up with alternative approaches for effective innovation.
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Delivering Business Value
Calculating the business value of features is way beyond just a few numbers.
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Adoption of SAFe at TomTom
InfoQ interviewed Hans Aerts, vice president software development and agile coach at TomTom, about why they decided to adopt SAFe and how it was introduced and used to simplify the organizational structure and stop doing projects, why they focus on throughput rather than output, how they modified SAFe for Custom Systems, and what using SAFe has brought TomTom.
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Q&A with Gil Zilberfeld on Agile Product Planning and Management
InfoQ did an interview with Gil Zilberfeld about better ways to do product planning and tracking, his thoughts about #noestimates, including value in product planning discussions, and how to improve decision making in product development.
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Using the "Worse is Better" Concept with Agile and Lean
Less functionality can make a better product according to the “Worse is Better” concept described 25 years ago by Richard P. Gabriel. According to Kevlin Henney and Frank Buschmann we can learn from the worse is better concept for development and architecture with agile and lean.
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Product Roadmap Creation Using Different Views
Scott Sehlhorst, product management and strategy consultant describes two views of the product roadmap.
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Knowing if You Are Building the Right Product
Developing and delivering products which customers don’t want and for which there is no market can be costly. Agile can help you to efficiently develop products, but you need to know what to build. How can you find out which products your customers need?
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Using a Definition of Ready
Many teams use the Definition of Done to check if a user story is finished and the product is ready to be delivered. But what about the user stories that a team receives from their product owner? Teams can check the quality of the user stories using a Definition of Ready.