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Martin Fowler and Dan North Point Out a Yawning Crevasse of Doom

Posted by Martin Fowler  on  Aug 13, 2008 3 Posted by Martin Fowler Follow 0 Followers , Dan North Follow 0 Followers  on  Aug 13, 2008 3

Martin Fowler and Dan North talk about the communication gap existing between the developers and the customers or users. Closing this gap is extremely important in order to create successful software.

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Mock Roles Not Object States

Posted by Nat Pryce  on  Aug 10, 2008 Posted by Nat Pryce Follow 1 Followers , Steve Freeman Follow 0 Followers  on  Aug 10, 2008

Nat Pryce and Steve Freeman talk about TDD using Mock Objects. Mock Objects improves the software design and makes the code more easier to maintain and adapt to changing requirements.

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Developing Expertise: Herding Racehorses, Racing Sheep

Posted by Dave Thomas  on  Jul 27, 2008 5 Posted by Dave Thomas Follow 1 Followers  on  Jul 27, 2008 5

Dave Thomas talks about expanding people's expertise in their domains of interest by not treating them uniformly as if they had the same amount of knowledge and level of experience.

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Meeting the Usability Challenge

Posted by Larry Constantine  on  Jul 07, 2008 1 Posted by Larry Constantine Follow 0 Followers  on  Jul 07, 2008 1

In spite of the importance of user experience, usability ends up last. This presentation shows an approach to usability, focusing on activities resulting in big improvements with less effort.

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Agile Project Management: Lessons Learned at Google

Posted by Jeff Sutherland  on  Jul 03, 2008 2 Posted by Jeff Sutherland Follow 0 Followers  on  Jul 03, 2008 2

In this presentation filmed during QCon 2007, Jeff Sutherland, the creator of Scrum, talks about his visit at Google to do an analysis of Google's first implementation of Scrum.

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Heartbeat Retrospectives to Amplify Team Effectiveness

Posted by Boris Gloger  on  Jun 25, 2008 Posted by Boris Gloger Follow 0 Followers  on  Jun 25, 2008

This short presentation will give Scrum Masters, Team Leaders and Project Managers a framework that they can use to run heartbeat retrospectives successfully.

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Dealing With the Organizational Challenges of Agile Adoption

Posted by Joseph Pelrine  on  Jun 12, 2008 Posted by Joseph Pelrine Follow 0 Followers  on  Jun 12, 2008

In this presentation filmed during QCon London 2007, Joseph Pelrine talks about the challenges faced by organizations trying to adopt Agile methods.

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Agile Architecture Is Not Fragile Architecture

Posted by James Coplien  on  Jun 10, 2008 7 Posted by James Coplien Follow 0 Followers , Kevlin Henney Follow 1 Followers  on  Jun 10, 2008 7

In this presentation filmed during QCon 2007, Coplien and Henney describe how to start with enough architecture to ensure long term success of an Agile developed project.

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The Design and Architecture of InfoQ

Posted by Alexandru Popescu  on  Jun 03, 2008 11 Posted by Alexandru Popescu Follow 0 Followers , Floyd Marinescu Follow 16 Followers  on  Jun 03, 2008 11

InfoQ.com is a web app/portal implemented with the latest in portal technology and web development. This session shows the good, the bad, and the ugly of building InfoQ.com in all layers.

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Steve Freeman On TDD: How Do We Know When We’re Done?

Posted by Steve Freeman  on  May 31, 2008 3 Posted by Steve Freeman Follow 0 Followers  on  May 31, 2008 3

In this presentation filmed during QCon 2007, Steve Freeman, an independent consultant, talks about TDD, why is it helpful and gives an example on doing it.

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Is the Web "Good Enough" for Web Services?

Posted by Paul Downey  on  May 26, 2008 Posted by Paul Downey Follow 0 Followers  on  May 26, 2008

In this presentation, recorded at QCon London, Paul Downey talks about the Web, its architecture and its suitability for creating systems as opposed to the world of SOAP/WSDL-based Web services.

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Agile Project Lifecycle: User Stories and Release Planning

Posted by Rachel Davies  on  May 21, 2008 Posted by Rachel Davies Follow 0 Followers  on  May 21, 2008

In this presentation recorded during QCon London 2007, Rachel Davies, director of Agile Alliance, talks about the Agile development cycle starting with user stories and planning the releases.

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