Pedro Gustavo Torres compares various variations of the Scrum practice, and explains the Shu Ha Ri learning model and how to map it to ScrumBut and ScrumAnd.
Pete Cohen and Chris Bignoux discuss how a new product owner should tackle Agile projects, exploring techniques for informing stakeholders and facilitating decision-making.
Rob Scherer and Rob Alford discuss the Design Sprint process used by Google Ventures, some of the changes made to it and lessons learned along the way.
Sandy Mamoli and David Mole share experiences from running self-selection team processes in large organizations and how to establish efficient teams in growing organizations.
Pawel Brodzinski tells the story of Lunar Logic's journey to distributed autonomy, authority and leadership across the organization, and what it takes to become an extreme self-managed organization.
Manuel Vacelet and Pascal Rapicault introduce Tuleap - Scrum, Kanban, and generic bug tracking –, explaining how to integrate it with the Eclipse toolset and Bugzilla.
Owais Zahid talks about establishing quality requirements for products, including quality aspects in the definition of Done, and communicating goals with the development team.
Aurimas Adomavicius discusses metrics of great User Experience for the enterprise, the dual-track Scrum model, common pitfalls, lessons learned, and quantifying the success of a project.
Anna Obukhova discusses the relationship between willpower and Agile practices sharing 10 tips that can lead to increased productivity.
Based on his experience at Uber, Matt Ranney explores why the build or buy tradeoff is so difficult, and makes some recommendations for both vendors and users.
Ben Gracewood explains how to grow a SaaS Product Engineering Team from 8 to 80 (and beyond) while driving simplicity by actively shedding rules and regulations.
Paul Payne explains the benefits of containerization of a Go web service, discussing testing, integration, canary deploys and how they achieve 20 minute development cycles with zero downtime.