InfoQ Homepage User Experience Content on InfoQ
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Small Cognitive Psychology for Big Interaction Design
Jan Srutek explores ways to apply what we know about how the mind works from cognitive psychology in daily UX and user interface design.
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Sage UX - How Anthropology Can Improve Your UX Practice
Annette Priest discusses applying anthropology to UX practice, and shares tips for getting the answers you need, research ethics and lessons learned from working with different teams and cultures.
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When All Is Going Wrong, the UX Practitioner Can Still Save the Project (to some extent)
Sophie Freiermuth shares insight and directions for UX practitioners to make use of their skills in dealing with all sorts of problems that might impact a project.
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User Experience - More Than Just a Pretty Stick
Lane Halley advises on building and organizing a User Experience process based on the Lean Startup cycle.
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High-quality, Impactful, Fast UX Research for Engineers
Tomer Sharon discusses the psychology of attitude & behavior and shares tips for conducting a high-quality, impactful, and fast UX research.
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Better Product Definition with Lean UX and Design Thinking
Jeff Gothelf explains how to create better product definitions with Design Thinking and Lean UX.
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Agile and UX: How to Do Both and Not Lose Your Mind
Darci Dutcher provides practical advice for introducing UX to agile teams.
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Elm: Making the Web Functional
Evan Czaplicki introduces Elm, a functional reacting programming language meant to replace HTML/CSS/JavaScript, optimized for creating web GUIs, supporting complex user input and avoiding callbacks.
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Android App Anatomy
Eric Burke discusses: why building visual interfaces, design guidelines for Android apps, and an example.
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Mobile Last - Considering the Mobile Experience when It's too Late for 'Mobile First'
Roger Attrill discusses various UX features to be considered when transitioning from desktop to mobile, including user types, constraints, opportunities, content organization, layout and navigation.
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Building Rich User Experiences without JavaScript Spaghetti
Jared Faris provides 3 principles –decouple everything, make it testable, push events not state – and some patterns which help avoiding creating JavaScript spaghetti code over time.
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Design Never Stops: UX throughout Development
Adrian Howard addresses misconceptions that may affect the designer-developer relationship, detailing 6 principles helping UX designers better integrate into Agile teams.