Anna Obukhova describes what changes when a team is tired, how to estimate the stage of exhaustion, and what to do to improve the process and produce steady results.
Mattia Battiston shares from his experience at Sky Network: what metrics they use, how they use them, what pitfalls they encountered and what little data they collect to get a whole lot of value.
Antony Marcano takes you on his Extreme Programming journey, highlighting how some job titles may limit your agility.
Adrian Fittolani introduces the Monte Carlo Simulation, an empirical mathematical method used to estimate project timelines.
Ben Ross discusses using the Objectives and Key Results framework and Lean startup to drive operational efficiency, and how the framework’s design improves organizational alignment and performance.
Richard Weissel advises Agile organizations to spend some time understanding what it is that makes the classroom environment a classic example of collaborative working based on trust and respect.
Pete Cohen and Chris Bignoux discuss how a new product owner should tackle Agile projects, exploring techniques for informing stakeholders and facilitating decision-making.
Luke Hohmann shows how Innovation Games have evolved into scalable multidimensional frameworks that are being used by agilists around the world to tackle various problems.
Sebastian von Conrad and James Ross explain how to use event sourcing in order to keep the cost of change lower.
Håkan Forss introduces Improvement Kata and Coaching Kata, as well as two core habits for transforming a Lean learning organization to improve a business.
Rob Scherer and Rob Alford discuss the Design Sprint process used by Google Ventures, some of the changes made to it and lessons learned along the way.