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How to Use Your Existing Software Development Process Data to Find More Bugs in Less Time
This article presents better solutions that employ data from the system under test and the tests themselves to optimize testing efforts. This allows teams to find more bugs (by making sure that bug-dense areas are tested) in less time (by reducing the executions of tests that are very unlikely to detect bugs).
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How to Measure the Energy Consumption of Bugs
Software engineers should accept their responsibility for taking energy consumption and carbon dioxide emissions into account when developing software; they have a big responsibility towards nature, our environment and sustainability. This article sheds light on how software engineers can this perspective into account, zooming in on energetic shortcomings or bottlenecks of bugs.
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Open-Source Testing: Why Bug Bounty Programs Should Be Embraced, Not Feared
The growing importance of the Web3 ecosystem based on blockchains shows how important community test programs are. Some within the testing community see this trend as a threat. However, it is actually an opportunity. Bug bounties and open-source test contributions are a great tool for test teams, and there is every reason for testers to embrace this new trend rather than to fear it.
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Q&A on the Book Real-World Bug Hunting
The book Real-World Bug Hunting by Peter Yaworski is a field guide to finding software vulnerabilities. It explains what ethical hacking is, explores common vulnerability types, explains how to find them, and provides suggestions for reporting bugs while getting paid for doing so.
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Hunting Java Concurrency Bugs
Concurrency bugs include race conditions, code reordering, field visibility issues, live locks, deadlocks and performance related bugs, such as contention and starvation. In this article Java Specialist Dr. Heinz Kabutz examines two threading bugs he discovered in the core Java libraries.
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Book Excerpt and Interview: Effective Java, Second Edition
Effective Java, Second Edition by Joshua Bloch is an updated version of the classic first edition, which was the winner of a 2001 Jolt Award. This edition has been updated to discuss Java 6 language features including generics, enums, annotations, autoboxing, the for-each loop, varargs, and concurrency utilities. InfoQ asked Bloch several questions about the areas that the new edition covers.