Microsoft has developed and open sourced AirSim, a tool that can be used to simulate the flight of drones around the world. The simulator is built on the Unreal Engine and Microsoft will soon add support for robots and other types of vehicles.
The MSDN Blog briefly published a post on Visual Studio for Mac, then they took it down because the new product is supposed to be announced at Microsoft Connect(), which is to take place from Nov 16-18, 2016. A copy of the page can be accessed on Google’s cache.
After a six-month preview of PowerApps, Microsoft has reached General Availability (GA) with the cross-platform business application productivity service. PowerApps is now available for production usage in six regions, in 42 languages, with a 99.9% SLA.
Angular 2 Dart and Flutter were the most important news mentioned at the recent Dart Developer Summit 2016.
Microsoft has demonstrated ChakraCore running on Linux and Mac OS X, and Node.js/ChakraCore on Linux.
Rustup, introduced with Rust 1.8, is a toolchain manager for Rust that aims to make it much easier to cross-compile Rust code. Mozilla engineer Brian Anderson has recently shared more details about it.
A “Port to Android” pull request that has been recently merged into the official Swift repository master branch makes it possible to create simple programs for Android. The pull request added an Android target for Swift stdlib and allows developers to use a Linux environment to cross-compile for Android on the ARMv7 processor.
Angular 2’s architecture makes it possible to render an application with various renderers including React Native.
Microsoft has released Visual Studio Code 1.0, a year after its initial preview.
LambdaNative is an open-source Scheme-based cross-platform development framework that supports a wide range of platforms, including iOS, Android, Blackberry, OS X, Linux, Windows, OpenBSD, NetBSD and OpenWrt. InfoQ has spoken with Chris Petersen, Ph.D., leader of the development team behind behind LambdaNative.
Mobile cross-platform SDK V-Play Apps has recently introduced support for Android Material Design, improved the creation of map-based apps, and added new styling features.
J2ObjC is an open source tool created by Google to translate Java code into corrresponding Objective-C code that can be run on iOS. The idea is to reuse Java business code between Android, web and iOS. For the web the translation is done with GWT. This tool does not deal with UI code which needs to be written separately for each platform.
Flutter is a new open-source framework built by Google that aims to enable cross-platform development using a single Dart codebase on iOS and Android. It aims to provide high performance and 60fps, jitter-free experiences on both platforms.
Xamarin has announced version 4 of their platform for building cross-platform native mobile apps for iOS and Android in C#. New in this version are the GA of Insights, a Recorder for the Test Cloud and several enhancements to the Platform: Xamarin.Forms 2.0, better support for iOS in VS, support for Android Material Design and more .NET code.