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Microsoft to Announce Visual Studio for Mac

by on  Nov 15, 2016 3

The MSDN Blog briefly published a post on Visual Studio for Mac, then they took it down because the new product is supposed to be announced at Microsoft Connect(), which is to take place from Nov 16-18, 2016. A copy of the page can be accessed on Google’s cache.

Microsoft PowerApps Reaches General Availability

by on  Nov 14, 2016

After a six-month preview of PowerApps, Microsoft has reached General Availability (GA) with the cross-platform business application productivity service. PowerApps is now available for production usage in six regions, in 42 languages, with a 99.9% SLA.

Dart News: Angular 2 Dart and Flutter

by on  Oct 28, 2016 2

Angular 2 Dart and Flutter were the most important news mentioned at the recent Dart Developer Summit 2016.

ChakraCore Now Works on Linux and Mac OS

by on  Jul 28, 2016

Microsoft has demonstrated ChakraCore running on Linux and Mac OS X, and Node.js/ChakraCore on Linux.

Rustup Aims to Make Cross-Compiling Rust Much Easier

by on  May 20, 2016

Rustup, introduced with Rust 1.8, is a toolchain manager for Rust that aims to make it much easier to cross-compile Rust code. Mozilla engineer Brian Anderson has recently shared more details about it.

Using Swift to Build Code for Android

by on  Apr 24, 2016 1

A “Port to Android” pull request that has been recently merged into the official Swift repository master branch makes it possible to create simple programs for Android. The pull request added an Android target for Swift stdlib and allows developers to use a Linux environment to cross-compile for Android on the ARMv7 processor.

Combining Angular 2 with React Native

by on  Apr 20, 2016

Angular 2’s architecture makes it possible to render an application with various renderers including React Native.

Visual Studio Code 1.0 Released: 100+ Languages, 300+ PRs, 1,000+ Extensions

by on  Apr 15, 2016

Microsoft has released Visual Studio Code 1.0, a year after its initial preview.

LambdaNative: Scheme for Mobile, Desktop, and Embedded Cross-Platform Development

by on  Mar 04, 2016 1

LambdaNative is an open-source Scheme-based cross-platform development framework that supports a wide range of platforms, including iOS, Android, Blackberry, OS X, Linux, Windows, OpenBSD, NetBSD and OpenWrt. InfoQ has spoken with Chris Petersen, Ph.D., leader of the development team behind behind LambdaNative.

Mobile Cross-platform SDK V-Play Adds Material Design, Map-based Apps and More

by on  Feb 06, 2016 1

Mobile cross-platform SDK V-Play Apps has recently introduced support for Android Material Design, improved the creation of map-based apps, and added new styling features.

Google’s J2ObjC 1.0 Translates Java into Objective-C

by on  Feb 05, 2016

J2ObjC is an open source tool created by Google to translate Java code into corrresponding Objective-C code that can be run on iOS. The idea is to reuse Java business code between Android, web and iOS. For the web the translation is done with GWT. This tool does not deal with UI code which needs to be written separately for each platform.

With Flutter, Google Aims Dart to Mobile App Cross-Development

by on  Dec 21, 2015 7

Flutter is a new open-source framework built by Google that aims to enable cross-platform development using a single Dart codebase on iOS and Android. It aims to provide high performance and 60fps, jitter-free experiences on both platforms.

Xamarin 4: Insights Is GA Now, Test Recorder and Forms 2

by on  Nov 17, 2015

Xamarin has announced version 4 of their platform for building cross-platform native mobile apps for iOS and Android in C#. New in this version are the GA of Insights, a Recorder for the Test Cloud and several enhancements to the Platform: Xamarin.Forms 2.0, better support for iOS in VS, support for Android Material Design and more .NET code.

V-Play Enables Qt-based Cross-platform Native Mobile App Development

by on  Nov 04, 2015 3

V-Play is a desktop and mobile cross-platform development solution based on Qt. V-Play aims to make it easier for developers to create apps by using JavaScript and QML, Qt 5's declarative language. V-Play supports iOS, Android, WindowsPhone, BlackBerry and other mobile platforms. InfoQ has spoken to Christian Feldbacher, CEO & Co-Founder of V-Play.

Facebook's Moments App Does C++ for Cross-Platform Development

by on  Jun 25, 2015

One of the most recent Facebook's apps, Moments, is using C++ to share its business logic across iOS and Android, Facebook's engineers Ashwin Bharambe, Zack Gomez, Will Ruben explain. Here we review Facebook engineers rationale for that choice and its outcomes.

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