InfoQ Homepage Agile Content on InfoQ
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Bridging the Gap between HR Department and Agile Project Teams
Thushara Wijerwadena discusses aligning practices in various departments in an organization with those of an agile development team, addressing both the challenges and solutions to meet them.
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Tribal Leadership for Agile Teams
Steffan Surdek introduces key Tribal Leadership models for Scrum Masters, Project Managers, Development managers or anyone else interested in a better understanding the teams they are working with.
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Advanced Agile Practices
Tom Gilb offers case study -the Evo Agile Startup Week, Confirmit (Norway), the Citigroup (London) Evo Project- insights into advanced successful delivery of quality and value.
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Theory of Constraints and Agility
Craig Strong and Daryn Holmes discuss applying the Theory of Constraints to software development, providing simulations and experience-based evidence to support the technique.
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Games for Learning about Conflict
Ellen Grove presents a model for conflict recognition and resolution using practical games that teams can use to help clarify differing viewpoints and seek resolution.
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Using Static Analysis with Grails
Jeff Beck shows how to use Codenarc, Cobertura, JSLint, and other tools to perform static analysis on Grails applications.
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Gamestorming the Retrospective
Astrid Claessen discusses retrospectives: the Derby and Larsen models, how gamestorming helps, and techniques explained through example by involving the audience.
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TDD and Refactoring with LEGO
Bryan Beecham teaches the TDD principles with LEGO bricks, making technical concepts easier to grasp by working with your own hands.
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Make Impacts, Not Software!
Gojko Adžić explains how to ask questions and how to see things in a different perspective in order to get more from the software development process.
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Lean Startup for Agile Product Management
Ángel Medinilla outlines the steps he recommends to make for product success: product vision, business model, test assumptions, iterative and incremental development, use metrics, and keep it simple.
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The Art of Lean Product Management
Dave Sharrock presents key practices that incorporate the Lean Startup principles, allowing a Product Owner to validate business ideas by bringing the build-measure-learn cycle alive.
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The Art of Builds - An In-depth Comparison of Build Tools
Hans Dockter discusses build systems from a declarative vs. imperative perspective, the importance of a rich execution model and problems with POM, providing examples from Gradle, Maven and Ant.