InfoQ Homepage Agile Content on InfoQ
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Compile-time Verification, It's Not Just for Type Safety Any More
Greg Young talks about .NET’s Contracts library, showing how to use it, what it is good for, and how it improves code quality.
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Learning and Perverse Incentives: The Evil Hat
Liz Keogh talks about perverse incentives that hinder the ability to reach the purpose for which they were created for, outlining the need to focus on the system built not its solutions.
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Remediation Patterns - How to Achieve Low Risk Releases
Jez Humble presents remediation patterns based on prevention, low risk release through automate provisioning and deployment plus dev/test/ops collaboration, and incremental delivery.
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Where Did My Architecture Go?
Eoin Woods advices on writing code that preserves the initial architectural design using conventions, dependency analysis, module systems, augmenting the code & checking rules, and language extensions
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Collaboration Over Contracts in Agile “Offshore” Outsourced Development
Craig Larman explains the internal workings of a customer-supplier relationship, advising on how to proceed to ensure an offshore Agile development that is fulfilling for both parties.
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Futures Trade Flow
Ian Bond presents the development of a trade flow event-driven architecture, providing the background of futures trade, the domain and the solution, sharing some of the lessons learned along the way.
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From Months to Minutes - Upping the Stakes
Dan North reviews many Agile practices and concepts, mentioning what has really made the difference over the years and what has not, outlining what helps high performing teams to do their job.
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The Invisible Computer Lab
Fraser Speirs presents how computers are used at Cedars School, makes some suggestions on what educational software needs in order to be efficient, and how he sees the future of ICT in education.
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Making Apps That Don’t Suck
Mike Lee considers that a software engineer makes great applications not because he follows good rules but because he has a better way of looking at the world and he learns from experience.
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Using Design Thinking to Stop Building Worthless Software
Jeff Patton outlines the concepts behind design thinking: clear problem definition, ideation, iteration, and execution plans that emphasize continuous learning, accompanied by real-life examples.
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Letters From The Edge Of An Agile Transition
Chris O'Connor tells the successful story of a team’s transition to Agile in the middle of a major product release, mentioning the difficulties encountered and how they tackled them.
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Five Static Code Audits Every Developer Should Know and Use
Mike Rozlog discusses the need for software audits, proposing five code reviews that every developer should use: Numerical Literal, String Literal, god Method, Shotgun Surgery and Duplicate Code.