InfoQ Homepage Agile Content on InfoQ
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Natural Laws of Software Development - Deriving Agile Practices
Jeffries and Hendrickson derive Agile practices from the natural laws of software development. They don't just say "Be Agile!", but they explain why Agile practices make perfect sense.
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"We Suck Less!" Is Not Enough
David Douglas and Robin Dymond discuss about companies adopting Agile, but don't go all the way, resulting in failure and rejection of it, and predictably having a negative impact on Agile's future.
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The Development of a New Car at Toyota
Kenji Hiranabe talks about Toyota's development process of a new car. Kenji shares his experience meeting Nobuaki Katayama, former Chief Engineer at Toyota, and the lessons he learned from him.
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Martin Fowler and Dan North Point Out a Yawning Crevasse of Doom
Martin Fowler and Dan North talk about the communication gap existing between the developers and the customers or users. Closing this gap is extremely important in order to create successful software.
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Mock Roles Not Object States
Nat Pryce and Steve Freeman talk about TDD using Mock Objects. Mock Objects improves the software design and makes the code more easier to maintain and adapt to changing requirements.
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Succeeding With Agile: A Guide To Transitioning
Mike Cohn talks about the transitioning process towards an agile organization, why the process is inherently difficult, and what it takes to see self-organization emerging.
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Developing Expertise: Herding Racehorses, Racing Sheep
Dave Thomas talks about expanding people's expertise in their domains of interest by not treating them uniformly as if they had the same amount of knowledge and level of experience.
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Introduction to Agile for Traditional Project Managers
This session is specifically aimed at traditionally trained project managers who are new to Agile, and who would like to be able to relate the PMI's best practices to their Agile equivalents.
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Meeting the Usability Challenge
In spite of the importance of user experience, usability ends up last. This presentation shows an approach to usability, focusing on activities resulting in big improvements with less effort.
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Agile Project Management: Lessons Learned at Google
In this presentation filmed during QCon 2007, Jeff Sutherland, the creator of Scrum, talks about his visit at Google to do an analysis of Google's first implementation of Scrum.
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Heartbeat Retrospectives to Amplify Team Effectiveness
This short presentation will give Scrum Masters, Team Leaders and Project Managers a framework that they can use to run heartbeat retrospectives successfully.
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Agile in the Waterfall Enterprise by Michele Sliger
In large organizations, it’s simply not practical to just "flip a switch" and have your IT department start doing agile all at once.