InfoQ Homepage Conferences Content on InfoQ
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iOS Networking: Bonjour, Cloud!
Chris Adamson introduces several iOS networking APIs: iCloud, Bonjour, GameKit, CFNetwork, Foundation, Media APIs, and System Configuration.
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Your Cloud and RabbitMQ
Alexis Richardson discusses how messaging is performed in the cloud from a Management, Integration, Scale and Federation perspective, demoing vFabric RabbitMQ’s implementation of AMQP.
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Everything I Ever Learned about JVM Performance Tuning @twitter
Attila Szegedi shares lessons learned tuning the JVM at Twitter, spending most of his talk discussing memory tuning, CPU usage tuning, and lock contention tuning.
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Moving Back to Scrum and Scaling to Scrum of Scrums in Less than One Year
Rafael Maranzato tells the story of a team who initially failed to adopt Scrum, but they tried again, successfully adopting it and moving to Scrum of Scrums within one year.
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To Java SE 8, and Beyond!
Simon Ritter discusses the future of Java, taking a look at proposed features and roadmap for Java 8 through 12.
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Generic Programming Galore Using D
Andrei Alexandrescu discusses generic programming, showing how to solve generic tasks with D, tasks that are difficult or impossible to perform with other languages.
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Back to the Future: Sockets and Relational Data in Your (Windows) Pocket
Dragos Manolescu introduces some of the new features in Windows Phone Mango - TCP and UDP sockets, network preferences and local storage –, discussing their optimization for lower power consumption.
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CoffeeScript: JavaScript Evolved
Scott Davis introduces CoffeeScript through a demo, showing how to create a Hello World application and why it is an improvement over JavaScript.
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Vim: From Essentials to Mastery
Bill Odom presents the essentials of Vim and demoes advanced techniques, important settings, useful customizations, scripts, plug-ins, tips and tricks.
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Evolving Database Design and Architecture: Patterns and Practices
Pramod Sadalage discuses several patterns in database changes related to Architecture, Structure, Data Quality, Referential Integrity, Database Code, along with associated practices.
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A P2P Digital Self with TeleHash
Jeremie Miller presents how to create a fully distributed data network in which nodes communicate directly with each other using UDP, JSON and Kademlia, without relying on central servers.
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1,000,000 Daily Users and No Cache
Jesper Richter-Reichhelm shares the lessons learned while scaling their game platforms to handle millions of users, each game being built by small teams of two developers without dedicated ops.