InfoQ Homepage Culture & Methods Content on InfoQ
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Design vs. Data: Enemies or Friends?
Big Design Upfront was considered so evil in the early days of Agile that it acquired its own acronym. It’s time we relearned that great products start with asking the right questions.
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Agile Apocrypha and an Ad-hoc Manifesto
Harrold and Redington present a survey of the cults, sects and heresies they’ve encountered while working with people "doing agile", culminating in their formulation of a new "ad-hoc" Agile manifesto.
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Transforming a Public Sector Company: Journey to Agile
Ardita Karaj and Jason Little present their company’s journey to Agile using Lean Startup, contractor/internal coaches, culture hacking, ADKAR, Kanban, Innovation Games, and others.
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One Team's Experience Using Kanban for Maintenance & Support, and Small Projects
Stuart Williams shares from experience how his company implemented Kanban, what worked for them in handling maintenance, support and a number of small projects.
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The Good, Bad and Ugly of Growth
Aaron Quint shares an honest story of a team's journey, taken from his experience as CTO of Paperless Post, an organization which went from 5 to over 100 people and from a dev team of 2 to 40.
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Lessons from Etsy: The Secrets to a Successful Remote Culture
Brad Greenlee talks about how Etsy have fostered their remote culture,the effort it took, and the work they still have to do. He shares their successes and failures and what they have learned.
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Build a Workplace People Love - Just Add Joy
Richard Sheridan discusses the cultural norms that remove fear and encourage experimentation, and the elimination of meetings and the rituals and ceremonies that accompany them.
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A Polyglot Approach to Enterprise Software
Scott Shaw, James Gregory describe the benefits of a polyglot approach to building enterprise software, showing how diversity can shorten feedback cycles and expose hidden business model assumptions.
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Product Ownership Is a Team Sport
Shane Hastie discusses the need for business analysis and requirements management, and showing how product ownership requires a team with a variety of skills and backgrounds to be effective.
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Size Matters! Product Management from LittleCo to BigDeal
Lisa Long talks about working with teams ranging from two people in an art gallery to three thousand spread across twelve time zones.
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How Did We End up Here?
Trisha Gee and Todd Montgomery attack the technology industry’s sacred cows by exposing the motivations that hide behind them.
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Overcoming Resistance to Change
Rachel Davies tells stories of successful changes that she has introduced with XP product development teams at Unruly, sharing tips for overcoming resistance and adopting new working practices.