InfoQ Homepage Culture & Methods Content on InfoQ
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Chasing the Golden GOOS
Alex Aitken and Nick Faulkner share lessons learned building a cross-platform HTML5 application based on GOOS principles (Growing Object-Oriented Software).
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Building High Performing Agile Teams
Naveed Khawaja and Carl Bruiners introduce various Agile principles and practices and conduct a hands-on practice session meant to explain how to build a performing team.
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The Mobile Web Developer's Tool Belt
Pete LePage lists a number of mobile development tools, frameworks and libraries, and introduces a testing and iteration process meant to ensure an application works on as many devices as possible.
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Product Roadmaps - What's the Use?
Angie Duncan discusses product roadmap: what it is, how it is built, who owns it, how it is used, common pitfalls, etc.
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3 Patterns for Cleaner Code
Cory Maksymchuk introduces 3 patterns for writing cleaner code: Predicates, Classifiers, and Transformer.
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Questions not Stories
Adrian Howard introduces a Lean Startup practice that could be complementary to stories: making hypothesis and creating experiments meant to validate or invalidate those hypothesis.
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The “Waste”berg: Traditional Project Resourcing Methods
Stacia Viscardi outlines the weaknesses of traditional resourcing methods and their illusion of efficiency, presenting a way for transitioning to a leaner and more innovative approach.
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The Power of Cultural Storytelling
Michael Margolis discusses how the outsider can play a positive role in the process of the team’s cultural change by sharing his own story, his life experience.
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Better Product Definition with Lean UX and Design Thinking
Jeff Gothelf explains how to create better product definitions with Design Thinking and Lean UX.
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Agile and UX: How to Do Both and Not Lose Your Mind
Darci Dutcher provides practical advice for introducing UX to agile teams.
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The Importance of Descriptions in Understanding the Impact of Change
Steve Ross-Talbot discusses the what, why and how of describing things, in particular requirements, along with a set of tools serving that purpose and called Zero Deviation Lifecyle.
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The Silence of Agile
Steve Rogalsky introduces the science of brainstorming and the practice of silent brainstorming which keeps loud people from dominating the meeting and helping quite people to contribute.