InfoQ Homepage iOS Content on InfoQ
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Debugging Apps in Chrome and Safari with Firefox
Mozilla has implemented the protocol adapters that enable remote debugging in Chrome for desktop or Android and Safari/iOS. They are to be integrated into WebIDE.
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Swift Turns 1.0: The Evolution of a Language
Apple has announced that Swift 1.0 has reached GM status on iOS and developers can now start submitting apps that use Swift. The language will continue to evolve, say Apple, as it has done since its announcement at WWDC 2014 last June. This is a short summary of its evolution.
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Online Resources to Get Started with iOS 8 Development
Apple has officially released iOS 8 today. During the months since its announcement at WWDC 2014, the number of online resources to get started with iOS 8 development has grown significantly. Here you can find a selection of resources that will guide you through iOS 8 new features and frameworks.
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Facebook F8 Apps for iOS and Android Now Open-Source
Facebook-owned DBaaS platform Parse has open-sourced the full source code of the official Facebook f8 apps for iOS and Android, Parse Developer Advocates Christine Abernathy announced. The apps are aimed to provide guidance for how to build apps on Parse as well as a starting point for similar apps and shows an interesting use of Parse for UI customisation.
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Debugging iOS File Corruption at Facebook
Facebook engineers Slobodan Predolac and Nicolas Spielberg have recently described how they "solved a long-term mobile debugging problem and reduced the crash rate ... by more than 50 percent." In the process, they show general useful techniques and a few Facebook tools that can help with large, rapidly evolving codebases.
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research2guidance: The Most Preferred Cross-platform Tools
research2guidance has published a study (PDF) comparing the top 40 cross-platform (CP) tools by asking 2,188 developers from 5 continents to name and rate their satisfaction with the tools they are using.
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Xamarin.Mac and iOS Now Have a Unified API and 64-bit Support
Xamarin now provides a single API for both Mac OS and iOS for 32-bit and/or 64-bit.
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Facebook Releases Graph API v2.1 and Updates Platform Policies to Forbid Like-gating
New Facebook Graph API v2.1 incorporates several commonly requested features that build on the changes in v2.0, says Facebook. The company has also sparked a certain amount of reactions announcing changes to its platform policies that prohibit well-established like-gating practices.
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CocosSharp: Xamarin Forks Cocos2D-XNA
Xamarin has forked Cocos2D-XNA, a 2D/3D game development framework, creating a cross-platform library that can be included in PCL projects.
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New in Motorola RhoMobile 5.0: Licensing Model, Cloud Services and KitKat Support
Motorola RhoMobile 5.0 comes with a new licensing model, support for the latest iOS and Android versions, a set of new or improved cloud services – Build, Synchronization, Push Notification –, Zebra Printing support, and others.
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F# Native App Development on iOS and Android
F# has supported both iOS and Android native programming through Xamarin since at least Xamarin 4.8 and can be efficiently used to create native apps on both platforms. Let's give a look at some experience reports.
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RubyMotion Announces Android Support
RubyMotion is expanding from iOS to Android with their upcoming 3.0 release. InfoQ talked to Laurent Sansonetti to learn how they built a new Ruby runtime that is statically compiled and integrates with Android.
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Realm: Low-Footprint, Thread-Safe Database For iOS And Android
Realm is an open-source, Object-oriented database. It provides a simpler, more performant alternative to using CoreData on iOS and will soon be available on Android as well.
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Google Released LiquidFun 1.1, Open-source 2D Physics Engine
Google announced 1.1 release of LiquidFun, an open-source 2D physics engine including fluid simulation. The engine opens new possibilities to both game developers and UI designers, says Google. LiquidFun now officially supports iOS in addition to Android, Linux, and OS X.
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GapDebug, Mobile Debugging Tool for PhoneGap and Cordova, Enters Public Beta
Genuitec has announced a public beta for GapDebug, a free debugger for hybrid mobile apps built on top of the Cordova/PhoneGap SDK. GapDebug integrates versions of the Safari Webkit Inspector and Chrome Dev Tools to offer an integrated debugging experience on OS X and Windows.