InfoQ Homepage Mobile Content on InfoQ
-
GeckoView and the New Firefox Preview for Android
Mozilla has recently released Firefox Preview to the Android Play store. It's a new iteration of the Firefox Mobile web browser that was built from scratch around GekcoView, an open-source web browsing component that is based on the Gecko browser engine
-
Facebook Hermes May Significantly Reduce Boot-Time and Memory Usage in Android React Native Apps
Recently open-sourced by Facebook, JavaScript Engine Hermes aims to improve the performance of React Native Apps on Android devices, especially focusing on startup performance, download size, and memory consumption. Facebook claims are backed by initial benchmarking on Microsoft Office and Mattermost, an open source alternative to Slack.
-
Improving Webapp Performance with Multi-Threading: a Study of Web Workers' Communication Overhead
Surma, Web Advocate at Google, recently published a study on the performance of postMessage, the method used by web workers to communicate. Surma concludes that while postMessage comes with some overhead, provided the payload is below a given budget, moving non-UI tasks off the main thread may result in increased overall user-perceived performance.
-
Scade Aims to Enable Android App Development Using Swift
Cross Platform Swift provides the foundation for cross-platform iOS and Android app development using Swift. Its 2019 roadmap focuses on achieving feature completeness, improving productivity and usability, and enhancing communication with the Swift development community.
-
OpenXR Spec Hits 1.0, Guarantees Backward-Compatibility
Backed by Epic, Microsoft, Oculus, and others, OpenXR aims to reduce fragmentation in the AR/VR space by setting an open, royalty-free standard for augmented reality (AR) and virtual reality (VR) platforms and devices. Additions to version 1.0 include better support for input subsystem, game engine editor, and loader.
-
Google Local Home SDK Live as a Developer Preview
Announced at Google I/O 2019, the new Local Home SDK aims to make it easier for developers to connect their home devices to Google Assistant and improve their responsiveness by running their actions locally. It is now available as a developer preview.
-
Project Catalyst Brings iOS Apps to macOS
Apple recently announced project Catalyst during its WWDC. Catalyst is designed to allow developers to release iOS apps for macOS, starting with the next major release of macOS Catania.
-
Akamai IoT Edge Connect Brings MQTT to its Serverless Edge Platform
Akamai IoT Edge Connect, part of Akamai Edge Cloud, provides a fully managed service for the operation of IoT devices with auto-scaling, failover, and data synchronization. InfoQ has spoken with Lior Netzer, vice-president and CTO of IoT at Akamai Technologies.
-
Core ML 3 Extends Available Model Types, Adds On-Device Model Retrain
Announced at WWDC 2019, Core ML 3 introduces a number of new model types, many new neural network layer types, and adds support for on-device retraining of existing models using new data generated locally by the user.
-
Ionic Introduces Stencil One, Targeting Fast, Reusable UI Components and Apps
The Ionic Framework’s new “Stencil One” compiles to optimized Web Components and progressive web apps. Developers may write a component once, and reuse it in any framework – Angular, React, Vue, Ember or with plain vanilla JavaScript, by adjusting the Stencil compiler options. Stencil One also provides pre-rendering, automatic component documentation, Hot Module and Style Replacement, and more.
-
ARKit 3 Brings People Occlusion, Motion Capture, and More
ARKit 3, recently announced at WWDC 2019, moves further into the direction of more immersive augmented reality experiences by adding support for integrating people with virtual objects and injecting human motion into the AR experience. Other new features in ARKit 3 are multiple face tracking, support for simultaneous use of front and back camera, and collaborative sessions.
-
Apple Announces Declarative SwiftUI Framework for Leaner, Faster, Interactive App Development
Apple recently announced at WWDC 2019 the SwiftUI framework for application development across the iOS, macOS, tvOS, and watchOS platforms. SwiftUI relies on a declarative UI programming paradigm, aiming to drastically increase developer productivity and reduce lines of code. Moreover, SwiftUI features an XCode interactive development experience, displaying in real-time the result of their code.
-
Pixi.js, HTML5 Alternative to Adobe Flash, Adds WebGL Support for Cross-Platform, Interactive Apps
PixiJS, a standard-based alternative to Adobe Flash, released its fifth major version with faster rendering and lower GPU utilization. PixiJS v5 abstracts WebGL features behind a new API which falls back to HTML5’s canvas if needed. Developers thus need not dive into the WebGL API or deal with device compatibility to create rich, interactive graphics, cross-platform applications, and games.
-
Splunk Releases Splunk Connected Experiences and Splunk Business Flow
Data analytics organisation, Splunk, recently released Splunk Connected Experiences which delivers insights through augmented reality (AR), mobile devices like Apple TV, and mobile applications. They also released Splunk Business Flow which enables business operations professionals to gain insights across their customer journeys and business processes.
-
Capacitor 1.0 Aims to Improve the Creation of Hybrid, Web, and Native Apps
Capacitor, Ionic's new native API container aimed at creating iOS, Android, and Web apps using JavaScript, hit version 1.0. It attempts to bring a new take on how to build cross-platform apps that access native features.