InfoQ Homepage Mobile Content on InfoQ
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MonoTouch Has Added Support for Apple’s iPad
Within 24 hours of the announcement of the new iPad tablet from Apple, the MonoTouch team has released MonoTouch 1.9 (alpha), which is focused on helping developers to write .NET application for the iPad.
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Adobe Max Day One Wrap-Up
On day one of Max, Adobe announced the upcoming availability of the Flash platform on a number of mobile devices. The availability of Flash on a wide range of devices is an important step forward for the Flash / Flex developer community.
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Call Native Code From Your Android Applications
Responding to a call from developers, the Android Native Developer Kit (NDK) now supports calling native code in the Dalvik virtual machine. CPU-intensive operations that don't allocate much memory may benefit from increased performance and the ability to reuse existing code. Some example applications are signal processing, intensive physics simulations, and some kinds of data processing.
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Towards Generics Support for OSGi
OSGi's APIs are based on Java 1.1 support to allow it to run in VM-constrained devices such as J2ME mobile phones. However, with Java 1.4's end-of-life, all development systems are capable of handling generics and language features like for-each. Peter Kriens and BJ Hargrave present the results of some experimental investigation of how the OSGi APIs might end up being able to support generics.
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Managing Amazon Services on the iPhone
A number of companies have started to develop mobile applications for managing Amazon Web Services. The most popular device is iPhone and the main service considered is EC2.
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JRuby on Java ME/CDC
After first steps to running JRuby on Android, JRuby's Charles Nutter now started work on making JRuby run on the CDC profile of Java ME.
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Flash Making a Push for Smart Phones
The battle between Flash and Silverlight is heating up. In the most recent round, Adobe has announced that the full version of Flash 10 would be supported on all major mobile phone platforms including Windows Mobile, Google's Android, Nokia S60/Symbian, and Palm webOS.
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JRuby 1.2 RC1 Released, Initial support for Android
JRuby 1.2 RC1 is now available, complete with improved 1.9 support, performance improvements and bug fixes. Also: initial support for using JRuby on Android.
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Koushik Dutta is Bringing C#, Ruby, and Python to Google’s Android
Koushik Dutta has reached a major milestone in his effort to support C#, Ruby, and Python on Google’s mobile phone platform. In a recent announcement he has demonstrated by-directional interoperability between Dalvik and Mono.
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Integrating Google App Engine with iPhone
The newest challenge in architecting systems is how to deal with the spectrum of platforms, from cloud computing to hand-held mobile devices. A new Developer Works article demonstrates both, by integrating Google's App Engine with iPhone.
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Microsoft Launches iPhone App
Microsoft Live Labs has released Seadragon Mobile, Microsoft's first application developed for the iPhone platform. Seadragon is an image viewer incorporating Microsoft's Deep Zoom functionality, allowing efficient display and manipulation of high-resolution imagery. Seadragon Mobile is available for free in the iTunes App Store.
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Mobile Ruby Roundup: Symbian Ruby 1.9, Android, JME, iPhone and Mono
A port of Ruby 1.9 is now available on Symbian. We take a look at other options for running Ruby on mobile devices, from JRuby on Android or JME to IronRuby on the iPhone with the aid of Mono.
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LWUIT Released as GPL Open Source
Sun announced the GPL licensing of LWUIT earlier this month. LWUIT is a UI toolkit designed for mobile Java devices.
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Could eRCP become an OSGi standard?
A post to the eRCP newsgroup over the weekend put forward a proposal of putting forward eRCP as an OSGi standard.
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Sun's Java iPhone Port Faces Obstacles
Eric Klein, Vice President of Java Marketing, has announced Sun's intention to port the JVM to the iPhone, but multiple obstacles need to be overcome.