InfoQ Homepage Scrum Content on InfoQ
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The Reward
James Shore proposes to take a step back and ask what is the purpose of Agile practices, what brings success and what doesn’t, and what it takes to be successful with Agile.
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Organizing for Innovation
John Housego describes how W. L. Gore & Associates manages to maintain a global corporation without hierarchies, that keeps the bureaucracy as small as possible.
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From Coach to Owner. What I Learned about Agile from the Other Side
Amir Barylko shares from his experience being the owner of a new product, how to reach goals, how to fight the fear of not making it in time, and how to make sure Agile works for you.
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Product Ownership Is a Team Sport
Shane Hastie conducts a workshop addressing the role and skills needed in product ownership, and provides hands-on experience with some specific tools to assist with product ownership.
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How to Mix Together XP and Scrum to Enable Self Organized Teams
Cecile Diener shares her experience at eBay Europe building small self-managed teams along with their practices.
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Evolving a Process for Product Development from X to Xban
Andy Carmichael shares the experiences of a team new to Scrum adopting a customized Kanban process that would allow changes that were kept only if they were confident they resulted in improvements.
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Making Large-scale Agile Work for 1000+ People, 50 Teams
Alexis Hui, Raj Mudhar share the experience of a large organization that became agile, having 50 scrum teams across 5 locations and delivering an integrated product with a 2 weeks release cycle.
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Capability Red: Requirements at Scale
Liz Keogh discusses breaking down requirements without going into too much detail combined with complexity estimation for easy planning, dependency management, and prioritization.
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Implementing Agile Development in an Enterprise Environment
David Dame discusses a case study on legacy products using a Disciplined Agile Delivery (DAD) process that incorporates a hybrid of Scrum & Kanban frameworks contained in a serial governed process.
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Introduction to LeSS
Bas Vodde introduces Large-Scale Scrum (LeSS), a framework for scaling Scrum to medium to large projects while staying true to the original Scrum principles.
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The Product Design Sprint and Test-Driven Design
Alex Baldwin explains the exercises used in the 5 phases of a Design Sprint: Build, Diverge, Converge, Prototype, and Test.
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CoderDojo and Self Organization
Bill Liao keynotes on the scale-free self-organizing systems implemented by CoderDojo and how they can be used by other consumer software organizations that wants to achieve significant reach.