InfoQ Homepage Design Content on InfoQ
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Arduino Designer: the Making of!
Melanie Bats presents how the Arduino Designer was created, how to use Sirius to create graphical editors and how to simplify the Eclipse UI for an RCP application dedicated to kids.
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Refactoring to Functional
Hadi Hariri takes a look at code usually written when developing business applications and how to refactor this using functional paradigms, and more importantly, see if these provides any value.
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Functional Programming Design Patterns
Scott Wlaschin overviews and demonstrates a number of design patterns for functional programming.
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Redefine - Redesign
Erwin Bauer proposes designers to challenge the status quo, identifying and solving potential problems, promoting change by redefining themselves.
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Modern Leadership Through Environment Design
Matt Barcomb discusses how leaders should evolve from "managing resources" to "designing systems", balancing authority with accountability and the issue of compensation plans based on performance.
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Design Goals of the Smallest Federated Wiki
Ward Cunningham discusses the designs goals of a federated wiki.
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The Sweet Spot
Alberto Brandolini discusses how the Theory of Constraints, Kanban, CQRS, Domain-Driven Design, EventStorming and UX blend together to solve the real problems in software development.
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So You Think You Know Pub/Sub?
Udi Dahan takes a look at why different kinds of pub/sub need to be used for specific domains like healthcare, finance, “internet of things”, and some kinds of retail.
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We Redefine Our Tools Because Thereafter They Define Us
Michael Seifert shares lessons learned working on various design projects and the process of changing the tools while doing it.
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Bridging the Physical-Digital Divide
Jason Mesut discusses the importance of engaging industrial designers in the creation of digital products by connecting the digital and physical fields of design towards a common purpose.
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Agile Value Delivery
Tom Gilb keynotes on 10 key Agile principles: Control projects by quantified critical-few results, Give developers freedom, Estimate the impacts of your designs, Involve the stakeholders, etc.
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Good Design Is Imperfect Design
Eric Evans discusses how to create good or even great designs with DDD without attempting to be perfect.