InfoQ Homepage Methodologies Content on InfoQ
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A Discussion of Basic vs. Applied Research in the Software Domain and the Creation of Erlang
Bjarne Däcker recounts the story of CSLab at Ericsson, the birthplace or Erlang, how it started, some of the projects leading to Erlang, and its eventual success inside Ericsson as Erlang/OTP.
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Obscured by Clouds
Russ Miles and Toby Hobson outline many factors to be considered when adopting a cloud solution, creating a wider view of the cloud from the development and business perspective.
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Sustainable Design for Agile Teams
Eric Evans advocates on gradual blending of modeling and design into iterative development in an attempt to create a solution that expresses the domain and is flexible enough to support changes.
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Service-Oriented Solution Evaluation Criteria
Paul Mooney explains what SOA actually is by envisioning an implementation journey from establishing a route, planning it, making it and arriving at the destination.
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The DCI Architecture: Lean and Agile at the Code Level
James Coplien explains the DCI paradigm used to better represent the user’s mental model through code, proposing a way of reintroducing architecture back to Lean and Agile projects.
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Scrub & Spin: Stealth Use of Formal Methods in Software Development
Gerard Holzmann discusses Spin, a design analyzer tool, and Scrub, a code review tool, used by Jet Propulsion Laboratory to analyze and fix the software used for solar system exploration missions.
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Single Piece Flow in Kanban: A How-To
James Shore and Arlo Belshee present an approach to Kanban using simultaneous phases by introducing work cells based on two queues: what you are doing and what you are going to do.
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Next Generation of Business-Driven SOA: The Convergence of Performance-Driven Business and Service-Orientation
John DesJardins believes that the new SOA will measure their businesses alignment with IT in order to asses the impact of services or of changes or new initiatives, up-time, response time, etc.
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Bad Code, Craftsmanship, Engineering, and Certification
Robert C. Martin on writing good code starting with a bad code example, then addressing many topics like: Boy Scout rule, functions, arguments, craftsmanship, TDD, engineering, certification, etc.
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Expressing Service Capabilities Uniformly
Benjamin Carlyle discusses reaching SOA integration maturity using reusable and uniform contracts translated into REST service definitions by splitting capabilities into centralized methods.
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7 Fundamentals of Mission-Critical Service Testing
Schneider on 7 service testing fundamentals: thoroughly testing, large amounts of realistic data, security testing, high productivity, tracking test results, realistic loads, and proper governing.
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SOA as an Architectural Pattern: Best Practices in Software Architecture
For Grady Booch the foundation of a good architecture is patterns, SOA being just one of many patterns. In this Second Life presentation, Booch attempts to bring more clarity on what architecture is.