InfoQ Homepage Teamwork Content on InfoQ
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Scaling Lean & Agile: Large, Multisite or Offshore Delivery
Craig Larman presents practices and tips related to adoption, structure, requirements, contracts, architecture and design, offshore, multisite development, and coordination with large Scrum teams.
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Cooperation, Collaboration, and Awareness
John Allspaw presents technical, cultural, and process related lessons learned at Flickr and Etsy.com from the collaboration between the operations and development teams.
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DevOps for Business - Lessons Learned
Stephen Nelson-Smith shares the lessons learned by implementing Agile/Lean practices by both the development and operations team responsible for the creation and maintenance of a UK governmental site.
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Global Software Delivery with Distributed Agile
Matthew Simons and Steven Boswell consider that distributed software development is a strategic capability for a company, presenting a framework and Agile practices for building such an environment.
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A Scalable, Peer-led Model for Building Good Habits in Large & Diverse Development Teams
Jason Gorman presents how developers can learn TDD to the point of transforming the knowledge acquired into habits by exercising a number of practices followed by peer evaluation.
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Changing Culture to Enable DevOps
Changing tools is easy when compared to changing people and processes. How can we cultivate an organization’s culture to identify and solve DevOps problems?
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Enabling Development: Accessible Platforms
R.I. Pienaar discusses how ops should empower devs by providing accessible platforms which are easy to understand, use and access, so devs can have a clear view of the network they are deploying to.
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Sky.com: Behind Britain’s Entertainment Infrastructure
Glenn Saqui and Jon Mullen present the process used at Sky.com: recruitment, work area, continuous integration, tools, pairing, weekly and daily process, story cards, and the production environment.
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Making the Work Visible
Alisson Vale presents how Kanban is used to express the understanding of a system by making the work, the workflow, communication, time, information, engineering traceability, and movements visible.
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Rapid and Reliable Releases
Rolf Russell & Andy Duncan discuss rapid and reliable releases from the build/release/devops perspective, considering relationships, metrics, required skills, and the need to cut waste and bottlenecks
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Silos Are for Farmers: Production Deployments Using All Your Team
Julian Simpson thinks dev and ops should be one team, achieved through: collaboration, respecting everyone, having lunch together, co-location, discussing problems, joined retrospectives, etc.
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Code Leaders and Beautiful Teams
Roy Osherove discusses principles and practices that make teams more effective, successful and happy, exploring how team leads can influence and help their teams to obtain their maximum potential.