InfoQ Homepage Mono Content on InfoQ
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Unit Testing on Mobile Devices with .NET/Mono
An ongoing problem with specialized platforms is the lack of support for unit testing. Developers are forced to compromise the quality of their tests or their build process in order to get anything working. Recently MonoTouch has made progress in this area, but Windows Phone and Mono for Android still lag behind.
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A Look at MonoTouch.Dialog
MonoTouch.Dialog is a UI development toolkit designed to dramatically reduce the amount of boilerplate code needed to create application screens for the iPhone and iPad. Through the creative use of attributes, screens are dynamically built from class definitions. Alternately they can be programmatically created or loaded from a JSON document.
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Mono In 2011
In an year end post, Miguel de Icaza takes us through the major milestones for Mono in 2011. We present a summary here with the timeline.
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CXXI Brings Advanced C++ Interop To Mono
CXXI, a new C++ Interop framework, allows easy interoperability between C# and C++ in Mono. Developers can, from C#, easily instantiate C++ objects, invoke C++ methods, subclass C++ classes, and more.
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An Update on Google Native Client
Beside C/C++, Google Native Client has added support for runtimes such as Mono, and a richer set of Pepper interfaces: accelerated 3D, full-screen, File IO, debugging, and others. New languages -Lua, TCL, OCaml- are being ported, and several major producers have ported their game engines or their games to NaCl.
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IKVM.NET 7.0 Released
The IKVM.NET project has released version 7 of its implementation of Java for the Mono and Microsoft .NET Framework. IKVM facilitates interoperability between Java the .NET platforms.
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Mono for Android 4.0 Comes with Incremental Build and Deployment
Mono for Android 4.0 comes with a VS plug-in, incremental build, incremental deployment, installer with all packages needed, Google Maps integration, and support for Java 7. Miguel de Icaza explains how incremental build and deployment works, and how much they help.
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Unifying Hardware Access across Windows Phone, Android, and iOS
Xamarin, purveyors of C# compilers for Android and iOS, is looking to make mobile device code more portable by standardizing the way hardware is accessed. Their new abstraction layer, Xamarin.Mobile, allows the same code for contact, geolocation, and notifications to be used across each type of device.
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Migrating Established Code From .Net to Mono
Cross-platform code reuse is an important goal to many developers, and the Mono platform has been designed to facilitate this. But just how easy is it to move an existing .Net project to Mono? A recent article by developer Patrick Smacchia of NDepend shares his experience.
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Q&A with Lluis Sanchez, Project Manager of MonoDevelop
The MonoDevelop team has just released version 2.8 of their open-source for IDE for .NET and Mono development. InfoQ took a moment to speak with MonoDevelop's project manager Lluis Sanchez to discuss this release and its increasing popularity on Mac and Windows.
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Mono 2.12 Roadmap
In anticipation of the upcoming Mono 2.12 public beta, Miguel de Icaza has released the planned feature set including many of the .NET 4.5 APIs and C# 5’s Async support. There is also an improved garbage collector, support for the full table of Unicode surrogate characters, and a new backend for the C# compiler.
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There Will Be No Metro UI for Mono
Miguel de Icaza said that Xamarin won’t port Metro to other platforms, one of the reasons being Linux’ failure on the desktop. .NET developers interested in writing cross platform apps will be able to do so using Mono for the business code and rewriting the UI code for each platform.
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MonoDevelop 2.6 Adds Git, Mac Support
Version 2.6 of MonoDevelop, the open-source IDE for .NET and Mono development, includes several new features, the most notable of which are Git integration and support for the Mac platform via the MonoMac add-in.
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WCF Support Improved in Mono
Xamarin's first official Mono release came out earlier this month with many bug fixes, OS X Lion support, a “vastly improved WCF stack”, and better debugging support. The version number is 2.10.3, which makes it a short-term support release. Those who desire a long term commitment to support should stay with the 2.6 series until Mono 3 is ready.
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Xamarin Releases Its First Version of MonoTouch
Xamarin, the new maintainers of Mono, have released their first update to the MonoTouch platform. In addition to the bug fixes one would expect from a service release they are now supporting the System.IO.IsolatedStorage API.