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  • Xamarin Gets All IP Rights for Mono and Related Products

    Mono is back where it started. Miguel de Icaza and his developers have all legal rights to continue developing Mono and all related products due to an agreement with SUSE, now part of The Attachmate Group.

  • F#, MongoDB, ReactiveUI, Coroutines: Just Some of the Topics at Monospace 2011

    While primarily focused on cross-platform development, Monospace 2011 will be covering a wide variety of topics this year including the F# compiler, programming with asynchronous methods and coroutines, MongoDB, and ReactiveUI. The conference will be held on the weekend of the 23rd at the Microsoft NERD Center located in Boston.

  • Mono Status Report and Consulting Opportunities

    Development continues on Mono 2.12 under Miguel’s new company, Xamarin. But while they frantically work on recreating the mobile offerings lost during the Novell acquisition, users of desktop and server-side Mono continue to need services. Xamarin is looking to match up these users with independent consultants.

  • The Death and Rebirth of Mono

    Novell Mono is officially dead. All of the developers have been let go and the new owner, Attachmate, has not expressed any interest in maintaining the project. But in true open source fashion, a new fork is rising up. Led by Mono’s founder Miguel de Icaza, a new company named Xamarin has been founded.

  • Scott Olson on Cross Platform Mobile Development with MonoCross

    We recently interviewed Scott Olson of the MonoCross Project. The MonoCross Project is a framework for cross-platform mobile development. It uses a combination of .NET and Mono technologies.

  • Cross Platform Libraries in .NET/Mono

    In an attempt to address the platform divergence problem in the .NET/Mono ecosystem, Microsoft is working on an extension called Portable Library Tools. This tool allows the same compiled library to run on .NET 4.0, Silverlight, Xbox 360, and Windows Phone 7 are available. Microsoft is working with Mono to add support for MonoTouch and MonoDroid.

  • On the Current State and Future of Mono

    With the purchase of Novell by Attachmate, the future of the Mono project has been put into doubt. And with the typical post-acquisition layoffs and gag orders placed on the employees, rumors are running high. While we still don’t have the full story, we are putting together what we do know.

  • Mono Brings Silverlight to the Android Tablet and Phone

    Under the mantra, “We love .NET more than Microsoft”, Mono has been making the promise of cross-platform .NET development a reality. First there was the native toolkit support for iOS and Android, now they are opening up the world of Android tablets to Silverlight developers.

  • Mono and .NET: The Secret Behind Medtronic’s iPad App

    Apple has been heavily promoting the iPad for business applications. One of their biggest success stories is the Medtronic mStar application, which you can see on Apples website. What Apple isn’t talking about that it is really a cross-platform application running the same the C# code base on Windows, iPhone, iPad, Android, and WebKit.

  • Mono for Android Debuts While MonoTouch Reaches 4.0

    Novell has announced Mono for Android, a tool for .NET developers interested in creating applications in Visual Studio for Android. MonoTouch 4.0 comes with: Mono core 2.10, Parallel Frameworks for C#, LLVM Compiler Support, C# 4.0 and .NET 4.0 support, and others.

  • Mono in Google’s Summer of Code

    Mono has been selected as a mentoring organization for this year’s Google Summer of Code. Since 2005, Google has been sponsoring this annual event for students. In exchange for working on an open source project, each student accepted into the program is paid a stipend of 5,000 USD, 500 of which is given in advance.

  • MonoMac Offers .NET Style APIs for Cocoa Development

    MonoMac, the newest attempt at creating a GUI toolkit for C# on OS X, has hit its 1.0 release. MonoMac is designed to be much more consistent with other .NET/Mono libraries. This is done by offering a thicker wrapper around the Cocoa APIs that obeys the .NET Framework Design Guidelines.

  • Unity 3.3 adds support for the Android

    Unity technologies announced March 1st that their popular game development tool Unity now supports the Android. The pricing model is the same as for iOS, $400 for Unity Android and $1500 for Unity Android Pro.

  • WPF on Mono? It is a matter of funding.

    Miguel de Icaza, founder of the Mono project, says that support for Windows Presentation Foundation on Mono is possible, but would require funding for 15 to 20 developers over a period of two to three years. As an alternative he proposes using other toolkits, but they too need community support.

  • Going Beyond the Standard: Continuations in Mono

    While Mono usually strives to follow the C# and Common Language Infrastructure specifications, it does occasionally go beyond them. While some features such as SIMD support are backwards-compatible with .NET, runtime supported continuations are exclusive to Mono.

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